The potentials and opportunities created by digitized healthcare can be further customized through smart data processing and analysis using accurate patient information. This development and the associated new treatment concepts basing on digital smart sensors can lead to an increase in motivation by applying gamification approaches. This effect can also be used in the field of medical treatment, e.g. with the help of a digital spirometer combined with an app. In one of our exemplary applications, we show how to control an airplane within an app by breathing respectively inhaling and exhaling. Using this biofeedback within a game allows us to increase the motivation and fun for children that need to perform necessary exercises
Biofeedback games are often developed to teach self-management skills to children. Unfortunately, th...
BACKGROUND: Gaming techniques are increasingly recognized as effective methods for changing behavior...
Background: Respiratory therapy is often used to help patients with pulmonary illnesses, such as c...
This paper presents a multi-sensor system for implementing biofeedback as a human-computer interact...
Gamification of exercise has become a popular topic due to its motivational and engagement effects, ...
Biofeedback represents a new frontier in emotion design. Game design and more recently gamification ...
This research is the first part of a greater project with the aim to encourage increase in physical ...
Augmented reality (AR) and Internet of Things (IoT) are among the core technological elements of mod...
Effective interventions for the prevention and treatment of child and adolescent obesity play an imp...
Game-based approaches (gamification) can provide ideal strategies for health promotion, prevention, ...
Gamification is defined as the use of game design elements in contexts other than gaming to increase...
Video games no longer predominantly emphasize mere entertainment or excitement, they now investigate...
This study presents the framework of developing mobile gamification for conducting application on he...
The use of gamification in the health context, especially to trigger behavior change, has assumed a ...
Smart learning environments can be defined as systems aimed at proposing innovative uses of emerging...
Biofeedback games are often developed to teach self-management skills to children. Unfortunately, th...
BACKGROUND: Gaming techniques are increasingly recognized as effective methods for changing behavior...
Background: Respiratory therapy is often used to help patients with pulmonary illnesses, such as c...
This paper presents a multi-sensor system for implementing biofeedback as a human-computer interact...
Gamification of exercise has become a popular topic due to its motivational and engagement effects, ...
Biofeedback represents a new frontier in emotion design. Game design and more recently gamification ...
This research is the first part of a greater project with the aim to encourage increase in physical ...
Augmented reality (AR) and Internet of Things (IoT) are among the core technological elements of mod...
Effective interventions for the prevention and treatment of child and adolescent obesity play an imp...
Game-based approaches (gamification) can provide ideal strategies for health promotion, prevention, ...
Gamification is defined as the use of game design elements in contexts other than gaming to increase...
Video games no longer predominantly emphasize mere entertainment or excitement, they now investigate...
This study presents the framework of developing mobile gamification for conducting application on he...
The use of gamification in the health context, especially to trigger behavior change, has assumed a ...
Smart learning environments can be defined as systems aimed at proposing innovative uses of emerging...
Biofeedback games are often developed to teach self-management skills to children. Unfortunately, th...
BACKGROUND: Gaming techniques are increasingly recognized as effective methods for changing behavior...
Background: Respiratory therapy is often used to help patients with pulmonary illnesses, such as c...