The following describes the different steps needed to create a 3D environment in real-time Showcase.Fraga García, FJ. (2009). Creation of a environment in real-time. Universitat Politècnica de València. http://hdl.handle.net/10251/6021
We present a lab assignment that accompanies a complete module called Real-time Graphics . The stud...
It has long been a bottleneck for VE popularity that the development of VE normally acquires heavy t...
The Development of 3D animation has grown rapidly and at the moment, it is widely used in a lot of a...
The following describes the different steps needed to create a 3D environment in real-time Showcase....
The utility of 3D game engines for delivery of educational content is explored and developed. Emphas...
Titel: 3D real-time demo for the pLab projector environment Door: Giel Smets Promotoren: Mika Ran...
El siguiente documento recoge el proceso de creación de un escenario 3D en tiempo real para videoju...
This paper is the culmination of a period of studying and participating in certain real project on e...
This bachelor thesis rose from the idea of speeding up game production by using procedural generatio...
The development of real-time virtual environment is always a fundamental task for research to come o...
The raw potential of environmental visualization continues to grow – even to accelerate. So, we look...
The development of real-time virtual environment is always a fundamental task for research to come ...
This paper will explore the possibilities of using an automated self-made procedural tool to create ...
We developed a synthetic environment design system which not only checks the design but can also cre...
This thesis is about algorithms which render clouds in real time. The theoretical section deals with...
We present a lab assignment that accompanies a complete module called Real-time Graphics . The stud...
It has long been a bottleneck for VE popularity that the development of VE normally acquires heavy t...
The Development of 3D animation has grown rapidly and at the moment, it is widely used in a lot of a...
The following describes the different steps needed to create a 3D environment in real-time Showcase....
The utility of 3D game engines for delivery of educational content is explored and developed. Emphas...
Titel: 3D real-time demo for the pLab projector environment Door: Giel Smets Promotoren: Mika Ran...
El siguiente documento recoge el proceso de creación de un escenario 3D en tiempo real para videoju...
This paper is the culmination of a period of studying and participating in certain real project on e...
This bachelor thesis rose from the idea of speeding up game production by using procedural generatio...
The development of real-time virtual environment is always a fundamental task for research to come o...
The raw potential of environmental visualization continues to grow – even to accelerate. So, we look...
The development of real-time virtual environment is always a fundamental task for research to come ...
This paper will explore the possibilities of using an automated self-made procedural tool to create ...
We developed a synthetic environment design system which not only checks the design but can also cre...
This thesis is about algorithms which render clouds in real time. The theoretical section deals with...
We present a lab assignment that accompanies a complete module called Real-time Graphics . The stud...
It has long been a bottleneck for VE popularity that the development of VE normally acquires heavy t...
The Development of 3D animation has grown rapidly and at the moment, it is widely used in a lot of a...