Two watermarking algorithms for 3D nonuniform rational B-spline (NURBS) graphic data are proposed: one is appropriate for the steganography, and the other for watermarking. Instead of directly embedding data into the parameters of NURBS, the proposed algorithms embed data into the 2D virtual images extracted by parameter sampling of 3D model. As a result, the proposed steganography algorithm can embed information into more places of the surface than the conventional algorithm, while preserving the data size of the model. Also, any existing 2D watermarking technique can be used for the watermarking of 3D NURBS surfaces. From the experiment, it is found that the algorithm for the watermarking is robust to the attacks on weights, control point...
Abstract. An optimization-based methodology is proposed in this paper preserving mesh surfaces in 3D...
Abstract—In this paper, we propose a new semifragile watermarking algorithm for the authentication o...
International audienceIn this paper, we propose a robust watermarking method for 3-D triangle surfac...
A new watermarking method for 3D model robust to geometric attacks is presented. The algorithm first...
Abstract — A robust watermarking algorithm for the 3D mesh models is proposed. The algorithm is base...
Despite the increasing interest in digital watermarking of multimedia data, watermarking of 3D geome...
Creation of 3-D digital models is an expensive process and the owners of these models are reluctant ...
This paper presents a watermarking algorithm suitable for embedding private watermarks into three di...
This paper presents a robust watermarking method for 3D data represented as NURBS. The mark is gener...
which permits unrestricted use, distribution, and reproduction in any medium, provided the original ...
We present an algorithm for embedding robust reversible watermarks into CAD models that are represen...
Goals of this work are to summarize the process and existing methods of 3D models watermarking, to c...
Abstract — This paper proposes a new approach to 3D watermarking by ensuring the optimal preservatio...
In this paper we propose a new watermarking approach for 3D polygonal meshes. In the field of multim...
Digital watermarking is the art of embedding secret messages in multimedia contents in order to prot...
Abstract. An optimization-based methodology is proposed in this paper preserving mesh surfaces in 3D...
Abstract—In this paper, we propose a new semifragile watermarking algorithm for the authentication o...
International audienceIn this paper, we propose a robust watermarking method for 3-D triangle surfac...
A new watermarking method for 3D model robust to geometric attacks is presented. The algorithm first...
Abstract — A robust watermarking algorithm for the 3D mesh models is proposed. The algorithm is base...
Despite the increasing interest in digital watermarking of multimedia data, watermarking of 3D geome...
Creation of 3-D digital models is an expensive process and the owners of these models are reluctant ...
This paper presents a watermarking algorithm suitable for embedding private watermarks into three di...
This paper presents a robust watermarking method for 3D data represented as NURBS. The mark is gener...
which permits unrestricted use, distribution, and reproduction in any medium, provided the original ...
We present an algorithm for embedding robust reversible watermarks into CAD models that are represen...
Goals of this work are to summarize the process and existing methods of 3D models watermarking, to c...
Abstract — This paper proposes a new approach to 3D watermarking by ensuring the optimal preservatio...
In this paper we propose a new watermarking approach for 3D polygonal meshes. In the field of multim...
Digital watermarking is the art of embedding secret messages in multimedia contents in order to prot...
Abstract. An optimization-based methodology is proposed in this paper preserving mesh surfaces in 3D...
Abstract—In this paper, we propose a new semifragile watermarking algorithm for the authentication o...
International audienceIn this paper, we propose a robust watermarking method for 3-D triangle surfac...