Our aim in this article is to explore the relationship between videogames and other practices related to audiovisual media in everyday life; we are specifically interested in examining how far videogames, as a cultural form that combines audiovisual narrative with the fun of a game, may be useful in understanding broader cultural transformations in relation to cultural production in the new media context opened up by information and communication technologies
This article develops and expands on earlier work of the authors, which posits the idea of consideri...
Video games are becoming culturally dominant. But what does their popularity say about our contempor...
This dissertation explores the video game experience through extensive ethnographic research conduct...
This article introduces and situates the ensuing collection of four essays on the theme of games and...
This article introduces and situates the ensuing collection of four essays on the theme of games and...
This article introduces and situates the ensuing collection of four essays on the theme of games and...
This article introduces and situates the ensuing collection of four essays on the theme of games and...
This article introduces and situates the ensuing collection of four essays on the theme of games and...
This article is concerned with the lived cultures or cultural practices of gaming - the where, when ...
Welcome to Topics in Media: Video Gaming as a Cultural Practice. This project and resulting course g...
Welcome to Topics in Media: Video Gaming as a Cultural Practice. This project and resulting course g...
Welcome to Topics in Media: Video Gaming as a Cultural Practice. This project and resulting course g...
This article develops and expands on earlier work of the authors, which posits the idea of consideri...
This article develops and expands on earlier work of the authors, which posits the idea of consideri...
This article introduces and situates the ensuing collection of four essays on the theme of games and...
This article develops and expands on earlier work of the authors, which posits the idea of consideri...
Video games are becoming culturally dominant. But what does their popularity say about our contempor...
This dissertation explores the video game experience through extensive ethnographic research conduct...
This article introduces and situates the ensuing collection of four essays on the theme of games and...
This article introduces and situates the ensuing collection of four essays on the theme of games and...
This article introduces and situates the ensuing collection of four essays on the theme of games and...
This article introduces and situates the ensuing collection of four essays on the theme of games and...
This article introduces and situates the ensuing collection of four essays on the theme of games and...
This article is concerned with the lived cultures or cultural practices of gaming - the where, when ...
Welcome to Topics in Media: Video Gaming as a Cultural Practice. This project and resulting course g...
Welcome to Topics in Media: Video Gaming as a Cultural Practice. This project and resulting course g...
Welcome to Topics in Media: Video Gaming as a Cultural Practice. This project and resulting course g...
This article develops and expands on earlier work of the authors, which posits the idea of consideri...
This article develops and expands on earlier work of the authors, which posits the idea of consideri...
This article introduces and situates the ensuing collection of four essays on the theme of games and...
This article develops and expands on earlier work of the authors, which posits the idea of consideri...
Video games are becoming culturally dominant. But what does their popularity say about our contempor...
This dissertation explores the video game experience through extensive ethnographic research conduct...