This paper describes a novel method of providing concert audiences with the ability to interact with a live musical performance. It will detail a technique which uses wireless PDAs to capture and transmit gestures from individual audience members to live performers on-stage. The paper will discuss details of the software and interface design as well as presenting a clear rationale for each component in the architecture. In addition to the technical issues, the paper will discuss the creative implications of such technology and will conclude with future work in the area
Audience participation in computer music has long been limited byresources such as sensor technology...
In this paper we describe our efforts towards the development of live performance computer-based mus...
The ever-increasing popularity of digital consoles for audio and lighting at live events provides a ...
In this paper, we describe a hardware and software system for an orchestral performance in which the...
Computer music performance environments have evolved greatly in recent years, allowing complex contr...
Recent technological inventions offer new possibilities for performing music. In this thesis, ways t...
Presented at the 2nd Web Audio Conference (WAC), April 4-6, 2016, Atlanta, Georgia.The performance i...
International audienceThis paper reports on “TOTEM” (TOuch ThE Music), a project aiming at finding i...
This paper presents an experimentation of an interactive per-formance system that enables audience p...
Music performance has always been driven by performers with audience listening to the performance. T...
This demo will showcase technologically mediated interactions between a performer playing a smart mu...
The main goal of this work is to create an application that will allow musicians to perform at conce...
This paper documents an extensive and varied series of performances by the authors over the past yea...
The paper reports on the Cellmusic system: a real-time, wireless distributed composition and perform...
[[abstract]]In the campus, it will take much time and manpower to operate the traditional artificial...
Audience participation in computer music has long been limited byresources such as sensor technology...
In this paper we describe our efforts towards the development of live performance computer-based mus...
The ever-increasing popularity of digital consoles for audio and lighting at live events provides a ...
In this paper, we describe a hardware and software system for an orchestral performance in which the...
Computer music performance environments have evolved greatly in recent years, allowing complex contr...
Recent technological inventions offer new possibilities for performing music. In this thesis, ways t...
Presented at the 2nd Web Audio Conference (WAC), April 4-6, 2016, Atlanta, Georgia.The performance i...
International audienceThis paper reports on “TOTEM” (TOuch ThE Music), a project aiming at finding i...
This paper presents an experimentation of an interactive per-formance system that enables audience p...
Music performance has always been driven by performers with audience listening to the performance. T...
This demo will showcase technologically mediated interactions between a performer playing a smart mu...
The main goal of this work is to create an application that will allow musicians to perform at conce...
This paper documents an extensive and varied series of performances by the authors over the past yea...
The paper reports on the Cellmusic system: a real-time, wireless distributed composition and perform...
[[abstract]]In the campus, it will take much time and manpower to operate the traditional artificial...
Audience participation in computer music has long been limited byresources such as sensor technology...
In this paper we describe our efforts towards the development of live performance computer-based mus...
The ever-increasing popularity of digital consoles for audio and lighting at live events provides a ...