This research aims to develop Lectora Inspire based learning media on Geographic Information System material. Lectora Inspire is an application used to create learning media associated with Geographic Information System material which is integrated with Camtasia Studio. It applies a development research method with ADDIE model as an approach in compiling the learning media, Moreover, the validation are conducted by material expert, media expert, and subject expert. This learning media is tried out limited to high school student of grade XII trough questionnaire. The collected data is research finding regarding the quality of learning media and suggestions for product revisions. The validation result from material expert reveals that the val...
This research is conducted with the purpose to produce a media learning product which can be used in...
Berdasarkan hasil wawancara dengan guru geografi MAN Mojoagung, tidak semua siswa memperhatikanpenje...
The purpose of this research is to produce a comic multimedia product that is feasible as a geograph...
This study analyzes interactive learning using Lektora Inspire. The 4D research approach developed b...
Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan media pembelajaran lectora inspire ter...
Penelitian ini bertujuan untuk mengetahui bentuk pengembangan media animasi untuk meningkatkan kuali...
Penggunaan media pembelajaran sangat membantu guru menyampaikan materi kepada peserta didik dalam pr...
Penelitian ini bertujuan untuk mengetahui bentuk pengembangan media animasi untuk meningkatkan kuali...
The research was motivated by a lack of enthusiasm for learning for students because the delivery of...
This research is a research that aims to develop an animated learning media Videoscribe on Natural R...
Abstrak: Dalam rangka meningkatkan hasil belajar siswa kelas X lintas minat pada geografi di SMAN 1 ...
This classroom research was carried out in two circles. Each circle followed four steps: planning, a...
This article will reveal strategies for using learning media from Geography teachers during online l...
This study aims to analyze the feasibility and practicality of moodle-based e-learning as supplemen...
Tujuan penelitian untuk mengetahui pengaruh penggunaan media pembelajaran berbasis IT terhadap kemam...
This research is conducted with the purpose to produce a media learning product which can be used in...
Berdasarkan hasil wawancara dengan guru geografi MAN Mojoagung, tidak semua siswa memperhatikanpenje...
The purpose of this research is to produce a comic multimedia product that is feasible as a geograph...
This study analyzes interactive learning using Lektora Inspire. The 4D research approach developed b...
Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan media pembelajaran lectora inspire ter...
Penelitian ini bertujuan untuk mengetahui bentuk pengembangan media animasi untuk meningkatkan kuali...
Penggunaan media pembelajaran sangat membantu guru menyampaikan materi kepada peserta didik dalam pr...
Penelitian ini bertujuan untuk mengetahui bentuk pengembangan media animasi untuk meningkatkan kuali...
The research was motivated by a lack of enthusiasm for learning for students because the delivery of...
This research is a research that aims to develop an animated learning media Videoscribe on Natural R...
Abstrak: Dalam rangka meningkatkan hasil belajar siswa kelas X lintas minat pada geografi di SMAN 1 ...
This classroom research was carried out in two circles. Each circle followed four steps: planning, a...
This article will reveal strategies for using learning media from Geography teachers during online l...
This study aims to analyze the feasibility and practicality of moodle-based e-learning as supplemen...
Tujuan penelitian untuk mengetahui pengaruh penggunaan media pembelajaran berbasis IT terhadap kemam...
This research is conducted with the purpose to produce a media learning product which can be used in...
Berdasarkan hasil wawancara dengan guru geografi MAN Mojoagung, tidak semua siswa memperhatikanpenje...
The purpose of this research is to produce a comic multimedia product that is feasible as a geograph...