This article investigates various kinds of analog and digital role-playing games (RPG) from the perspective of queer romance. We are interested in finding out how ‘queer’ appears in the composition of role-playing games through analysing players’ explorations and performances, as well as the options for romance in these games. We will look into a variety of role-playing games as research material in this study, from non-digital play – such as traditional tabletop role-playing games to live action role-play, or larp – to single-player digital RPGs. We ask how queerness affects the options for romance, whether localised in an event or in the composition of a single character, and what kind of exploration it serves. Is queerness to be found in...
The conceptual framework presented in this paper draws on metaphors of ‘Game’ and ‘Play’ to illustra...
This article adopts the lens of queer theory to examine the terms of inclusion of non-heterosexual i...
Once a staple of game design, linear game spaces and play have slowly been pushed aside by open-worl...
Video games are a unique narrative and interactive experience that allow players to construct their ...
Video games in virtual worlds serve as reference points in negotiations of socially efficacious mean...
Video games in virtual worlds serve as reference points in negotiations of socially efficacious mean...
Video games are a unique narrative and interactive experience that allow players to construct their ...
This article explores the strategies of queer playing of video games and their relationship to the h...
Despite, and perhaps because of, popular press reactions to stereotypical depictions of beefy boys a...
Despite, and perhaps because of, popular press reactions to stereotypical depictions of beefy boys a...
This article examines portrayals of sexuality in video games, particularly in terms of the increasin...
This article adopts the lens of queer theory to examine the terms of inclusion of non-heterosexual i...
This article adopts the lens of queer theory to examine the terms of inclusion of non-heterosexual i...
“Queer Play: Facilitating Explorations of Gender and Sexuality in Role Playing Games” was a UREAP re...
Progressive and serious representations of homosexuality in Western mainstream video games are a rec...
The conceptual framework presented in this paper draws on metaphors of ‘Game’ and ‘Play’ to illustra...
This article adopts the lens of queer theory to examine the terms of inclusion of non-heterosexual i...
Once a staple of game design, linear game spaces and play have slowly been pushed aside by open-worl...
Video games are a unique narrative and interactive experience that allow players to construct their ...
Video games in virtual worlds serve as reference points in negotiations of socially efficacious mean...
Video games in virtual worlds serve as reference points in negotiations of socially efficacious mean...
Video games are a unique narrative and interactive experience that allow players to construct their ...
This article explores the strategies of queer playing of video games and their relationship to the h...
Despite, and perhaps because of, popular press reactions to stereotypical depictions of beefy boys a...
Despite, and perhaps because of, popular press reactions to stereotypical depictions of beefy boys a...
This article examines portrayals of sexuality in video games, particularly in terms of the increasin...
This article adopts the lens of queer theory to examine the terms of inclusion of non-heterosexual i...
This article adopts the lens of queer theory to examine the terms of inclusion of non-heterosexual i...
“Queer Play: Facilitating Explorations of Gender and Sexuality in Role Playing Games” was a UREAP re...
Progressive and serious representations of homosexuality in Western mainstream video games are a rec...
The conceptual framework presented in this paper draws on metaphors of ‘Game’ and ‘Play’ to illustra...
This article adopts the lens of queer theory to examine the terms of inclusion of non-heterosexual i...
Once a staple of game design, linear game spaces and play have slowly been pushed aside by open-worl...