This article explores representations of history and history for the present in Fallout 4 to illuminate how the gameworld makes clever use of common historical tropes and aesthetics, as well as the genre of the counterfactual in its presentation of a compelling and interactive narrative. Set in the post-apocalyptic landscape of Massachusetts, Fallout 4 employs various sites of historical Massachusetts (Concord, Lexington, Boston) in order to draw the user into the story of the ‘lone survivor,’ the avatar that he or she takes control of. This analysis is interested in the ways that Fallout 4 employs history and the genre of the counterfactual in the production of a compelling narrative that not only invites but impels the player into action ...
This paper brings together two distinct and seemingly irreconcilable threads: first, the place of in...
This article explores the use of historical events as a way to structure the narrative in historical...
The genre of history strategy games is a crucial area of study because of what is at stake in the re...
The presence of digital games are growing in the minds of young people. Since the 80´s the gaming in...
This article focuses on 1950’s American iconography and the player’s participation in Fallout 3’s ce...
textWhile considering the role of media in shaping and examining histories, we must also grapple wit...
Fallout is a series of role-playing games set in a prolonged nuclear age that follows the fictional ...
Videogames as narratives exist on the margins of literary acceptance, and although digital texts are...
The genre of history strategy games is a crucial area of study because of what is at stake in the re...
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have ten...
Through its interactive representation of the Second World War, the Call of Duty series is emblemati...
It was around 450 BCE when Leucippus and Democritus formulated the first theories about Atoms and Vo...
This is the author accepted manuscript. The final version is available from Bloomsbury via the link ...
Video games are fun. The fictional environments and plots they generate are designed with solely thi...
The Gothic is an influential source for storytelling in a wide range of digital games. Thus far, int...
This paper brings together two distinct and seemingly irreconcilable threads: first, the place of in...
This article explores the use of historical events as a way to structure the narrative in historical...
The genre of history strategy games is a crucial area of study because of what is at stake in the re...
The presence of digital games are growing in the minds of young people. Since the 80´s the gaming in...
This article focuses on 1950’s American iconography and the player’s participation in Fallout 3’s ce...
textWhile considering the role of media in shaping and examining histories, we must also grapple wit...
Fallout is a series of role-playing games set in a prolonged nuclear age that follows the fictional ...
Videogames as narratives exist on the margins of literary acceptance, and although digital texts are...
The genre of history strategy games is a crucial area of study because of what is at stake in the re...
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have ten...
Through its interactive representation of the Second World War, the Call of Duty series is emblemati...
It was around 450 BCE when Leucippus and Democritus formulated the first theories about Atoms and Vo...
This is the author accepted manuscript. The final version is available from Bloomsbury via the link ...
Video games are fun. The fictional environments and plots they generate are designed with solely thi...
The Gothic is an influential source for storytelling in a wide range of digital games. Thus far, int...
This paper brings together two distinct and seemingly irreconcilable threads: first, the place of in...
This article explores the use of historical events as a way to structure the narrative in historical...
The genre of history strategy games is a crucial area of study because of what is at stake in the re...