We show how symmetric equilibria emerge in general two-player contests in which skill and effort are combined to produce output according to a general production technology and players have skills drawn from different distributions. The model includes the Tullock (1980) and Lazear and Rosen (1981) models as special cases. Our paper provides intuition regarding how the contest components interact to determine the incentive to exert effort and sheds new light on classic comparative statics results. In particular, we show that more heterogeneity can increase equilibrium effort.An earlier working paper version of this paper was circulated under the title “A General Framework for Studying Contests”.</p
In contest settings, heterogeneity between contestants generally leads to low effort provision, and ...
Actions in games that address economic environments such as auc-tions and oligopoly games are typica...
We study Tullock’s (1980) n-player contest when each player has an independent prob-ability 0 < p...
We show how symmetric equilibria emerge in general two-player contests in which skill and effort are...
We show how symmetric equilibria emerge in general two-player contests in which skill and effort are...
We develop a general framework for studying contests, including the well-known models of Tullock (19...
We study tournaments with many ex-ante asymmetric contestants, whose valuations for the prize are in...
I examine players' equilibrium effort levels in two-player asymmetric contests with ratio-form conte...
We consider contests with many, possibly heterogeneous, players and prizes, and show that the equili...
We study tournaments with many ex-ante asymmetric contestants, whose valuations for the prize are in...
This article investigates contests when heterogeneous players compete to obtain a share of a prize. ...
Contests are economic or social interactions in which two or more players expend costly resources in...
We construct a generalized Tullock contest under complete information where contingent upon winning...
We construct a generalized Tullock contest under complete information where contingent upon winning ...
In much of the existing literature on rent-seeking games, the outcome of the contest is either in®ni...
In contest settings, heterogeneity between contestants generally leads to low effort provision, and ...
Actions in games that address economic environments such as auc-tions and oligopoly games are typica...
We study Tullock’s (1980) n-player contest when each player has an independent prob-ability 0 < p...
We show how symmetric equilibria emerge in general two-player contests in which skill and effort are...
We show how symmetric equilibria emerge in general two-player contests in which skill and effort are...
We develop a general framework for studying contests, including the well-known models of Tullock (19...
We study tournaments with many ex-ante asymmetric contestants, whose valuations for the prize are in...
I examine players' equilibrium effort levels in two-player asymmetric contests with ratio-form conte...
We consider contests with many, possibly heterogeneous, players and prizes, and show that the equili...
We study tournaments with many ex-ante asymmetric contestants, whose valuations for the prize are in...
This article investigates contests when heterogeneous players compete to obtain a share of a prize. ...
Contests are economic or social interactions in which two or more players expend costly resources in...
We construct a generalized Tullock contest under complete information where contingent upon winning...
We construct a generalized Tullock contest under complete information where contingent upon winning ...
In much of the existing literature on rent-seeking games, the outcome of the contest is either in®ni...
In contest settings, heterogeneity between contestants generally leads to low effort provision, and ...
Actions in games that address economic environments such as auc-tions and oligopoly games are typica...
We study Tullock’s (1980) n-player contest when each player has an independent prob-ability 0 < p...