Three-dimensional (3D) sound is a significant component of virtual reality. 3D sound systems or directional sound systems are designed to animate the sound space produced by real sound sources. In this thesis, basic concepts of 3D sound are introduced. The Head Related Transfer Functions (HRTFs) are analyzed in both the time and frequency domain. A 3D sound system is implemented using practical, measured HRTF data
3D and Binaural audio, these are two concepts that are coming up more frequently in the audio domain...
Established for more than one century, the communication system continues to evolve toward simulatin...
3D audio reproduction over headphones has become one of the most commonly used forms of playback sys...
Three-dimensional (3D) sound is a significant component of virtual reality. 3D sound systems or dire...
This research project seeks to develop a foundation of knowledge about three-dimensional sound (3-D ...
This paper addresses the problem of modeling head-related transfer functions (HRTFs) for 3-D audio r...
Audio is a crucial aspect to bear in mind when designing virtual reality applications, as it can add...
This paper addresses the problem of modeling head-related transfer functions (HRTFs) for 3-D audio r...
using the Head Related Transfer Function”. I have examined the final electronic cop
One of the most popular techniques for creating spatialized virtual sounds is based on the use of He...
AbstractThis paper focuses on the behavior of sound on combining: “Navigation, 3D objects and 3D sou...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Program in Media Arts & Sciences, 1997.Inclu...
There have been an extensive number of studies into binaural hearing and spatialisation of virtual s...
Udgivelsesdato: OCTIn binaural synthesis a virtual sound source is implemented by convolving an anec...
Due to the increasing prevalence of 3D movies and 3D gaming, there is a corresponding demand among t...
3D and Binaural audio, these are two concepts that are coming up more frequently in the audio domain...
Established for more than one century, the communication system continues to evolve toward simulatin...
3D audio reproduction over headphones has become one of the most commonly used forms of playback sys...
Three-dimensional (3D) sound is a significant component of virtual reality. 3D sound systems or dire...
This research project seeks to develop a foundation of knowledge about three-dimensional sound (3-D ...
This paper addresses the problem of modeling head-related transfer functions (HRTFs) for 3-D audio r...
Audio is a crucial aspect to bear in mind when designing virtual reality applications, as it can add...
This paper addresses the problem of modeling head-related transfer functions (HRTFs) for 3-D audio r...
using the Head Related Transfer Function”. I have examined the final electronic cop
One of the most popular techniques for creating spatialized virtual sounds is based on the use of He...
AbstractThis paper focuses on the behavior of sound on combining: “Navigation, 3D objects and 3D sou...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Program in Media Arts & Sciences, 1997.Inclu...
There have been an extensive number of studies into binaural hearing and spatialisation of virtual s...
Udgivelsesdato: OCTIn binaural synthesis a virtual sound source is implemented by convolving an anec...
Due to the increasing prevalence of 3D movies and 3D gaming, there is a corresponding demand among t...
3D and Binaural audio, these are two concepts that are coming up more frequently in the audio domain...
Established for more than one century, the communication system continues to evolve toward simulatin...
3D audio reproduction over headphones has become one of the most commonly used forms of playback sys...