This dissertation seeks to broaden how researchers within computer-assisted language learning (CALL) make sense of and examine psychological and power constructs at play in language courses conducted in 3D multiuser virtual environments. 18 students and 2 teachers in 8 formal English as a Second Language (ESL) classes in the 3D multiuser virtual environment of Second Life participated in a discourse analysis study to explore the theoretical and analytic ways in which critical discursive psychology could function to explore how teaching and learning are performed as interactional events in a community of language teachers and learners in Second Life by investigating the use of interpretative repertoires, ideological dilemmas and subject posi...
Virtual worlds have been identified as a potentially beneficial domain for language learning due to ...
Language Learning has utilized technology for decades, and while world-wide social dynamics place mo...
This paper reports on a task-based language teaching course in Second Life. The data set consists of...
In my thesis I explore the interplay between the different layers employed in communication when a s...
Abstract This thesis is an interdisciplinary study on how students and teachers as participants in c...
This thesis delves into three different virtual platforms that have potential to promote foreign lan...
This thesis focuses upon a series of empirical studies which examine communication and learning in o...
The goal of this dissertation is to systematically explore teaching and learning English as a foreig...
Online language learning and teaching is a field that has received a significant amount of research ...
This dissertation addressed the question of how the virtual world of Second Life used in combination...
The relevance of qualitative research to virtual practices rests on subject knowledge and practical ...
2012-07-30Over the course of my studies in linguistics, I became intrigued by the impact of computer...
The goal of this dissertation is to systematically explore teaching and learning English as a foreig...
Recently, research on computer-assisted language learning has been growing. However, little research...
Abstract Our world today is ruled by technology, a fact that directly influences the way students le...
Virtual worlds have been identified as a potentially beneficial domain for language learning due to ...
Language Learning has utilized technology for decades, and while world-wide social dynamics place mo...
This paper reports on a task-based language teaching course in Second Life. The data set consists of...
In my thesis I explore the interplay between the different layers employed in communication when a s...
Abstract This thesis is an interdisciplinary study on how students and teachers as participants in c...
This thesis delves into three different virtual platforms that have potential to promote foreign lan...
This thesis focuses upon a series of empirical studies which examine communication and learning in o...
The goal of this dissertation is to systematically explore teaching and learning English as a foreig...
Online language learning and teaching is a field that has received a significant amount of research ...
This dissertation addressed the question of how the virtual world of Second Life used in combination...
The relevance of qualitative research to virtual practices rests on subject knowledge and practical ...
2012-07-30Over the course of my studies in linguistics, I became intrigued by the impact of computer...
The goal of this dissertation is to systematically explore teaching and learning English as a foreig...
Recently, research on computer-assisted language learning has been growing. However, little research...
Abstract Our world today is ruled by technology, a fact that directly influences the way students le...
Virtual worlds have been identified as a potentially beneficial domain for language learning due to ...
Language Learning has utilized technology for decades, and while world-wide social dynamics place mo...
This paper reports on a task-based language teaching course in Second Life. The data set consists of...