This thesis explores business ethics instruction as a rhetorical problem and discusses critical play as a means of learning. Artistotle\u27s concept of phronesis, or practical wisdom, is used as a way of demonstrating the problematic nature of business ethics pedagogy theory and practice when viewed through a lens of social epistemic rhetorical theory. Rather than attempting to quantify business ethics, this work argues for a subversive paradigm achievable through critical play. Game space is observed in two domains of ethical learning. I argue that the business ethics classroom space of Clemson University is a form of remediated non-space constrained by game-esque mechanics and social conventions. A Massively Multi-Playe...
Given the convergence of game consumption and production in recent years, the field of art education...
Economic turbulence caused by poor ethics in business, means educators need to ensure students leave...
This paper describes an evaluation of PBL-Interactive (PBL-I) as authoring tool for an ethical decis...
This thesis explores business ethics instruction as a rhetorical problem and discusses critical play...
ii This thesis explores business ethics instruction as a rhetorical problem and discusses critical p...
This session addresses the conference theme by showcasing current class based teaching practice at a...
As tutors we are continually striving to im-prove our teaching practice. Students learn better when ...
This paper posits that Inventing Games (IG), an aspect of the games curriculum based on principles o...
This session demonstrates how imagination results in a creative approach to teaching business ethics...
How can we improve business ethics education for the twenty first century? This study evaluates the ...
This research was conducted to gain a deeper understanding of ethical issues confronting Alternative...
This paper reports on a study into student perceptions of a Socratic approach to teaching business e...
A research study was conducted on an Alternate Reality Game Evoke in spring 2010. The questions expl...
Case studies are narratives of a specific real-life or imagined situation. They are used as teaching...
Over the past three decades, youth has been observed to be increasingly disengaged from politics and...
Given the convergence of game consumption and production in recent years, the field of art education...
Economic turbulence caused by poor ethics in business, means educators need to ensure students leave...
This paper describes an evaluation of PBL-Interactive (PBL-I) as authoring tool for an ethical decis...
This thesis explores business ethics instruction as a rhetorical problem and discusses critical play...
ii This thesis explores business ethics instruction as a rhetorical problem and discusses critical p...
This session addresses the conference theme by showcasing current class based teaching practice at a...
As tutors we are continually striving to im-prove our teaching practice. Students learn better when ...
This paper posits that Inventing Games (IG), an aspect of the games curriculum based on principles o...
This session demonstrates how imagination results in a creative approach to teaching business ethics...
How can we improve business ethics education for the twenty first century? This study evaluates the ...
This research was conducted to gain a deeper understanding of ethical issues confronting Alternative...
This paper reports on a study into student perceptions of a Socratic approach to teaching business e...
A research study was conducted on an Alternate Reality Game Evoke in spring 2010. The questions expl...
Case studies are narratives of a specific real-life or imagined situation. They are used as teaching...
Over the past three decades, youth has been observed to be increasingly disengaged from politics and...
Given the convergence of game consumption and production in recent years, the field of art education...
Economic turbulence caused by poor ethics in business, means educators need to ensure students leave...
This paper describes an evaluation of PBL-Interactive (PBL-I) as authoring tool for an ethical decis...