Wrist worn devices (WWDs) including fitness trackers and smart watches have been successfully employed to support various applications, ranging from gesture recognition to authentication. Despite the increasing number of WWDs in the market, their limited dimensions and capabilities make their interaction design challenging. Designers struggle to downsize interactions originally designed for mobile phones, and end users wish for interactions that are easy to use. To better understand the users’ concerns regarding the interaction with WWDs, we collected feedback about existing wearable bands, and analyzed the most critical issues currently faced in the interaction with such devices. The analysis of the findings enabled us to derive 10 desig...
Click on the DOI link to access the article (may not be free).This study investigated the usability ...
Background: New fitness trackers and smartwatches are released to the consumer market every year. Th...
People are increasingly interacting with an ecology of devices that include smartwatches, smartphone...
Wearable technology impacts the daily life of its users. Wearable devices are defined as devices emb...
Wrist-worn smart devices such as smartwatches and smart health trackers have transformed the way we ...
Various types of wrist-worn devices are increasingly introduced as consumer products in our daily li...
Current uses of smartwatches are focused solely around the wearer’s content, viewed by the wearer al...
On the go computing is becoming more important for users who wish to access information from anywher...
We are exploring whether two currently mass marketed wearable devices, the smartwatch (SW) and head...
Smartwatches are characterized by their small size designed for wearability, discretion, and mobile ...
While wearable technologies are suitable for remotely controlling mobile devices, few studies have e...
Thesis (Ph.D.)--University of Washington, 2022Wearable computing platforms, such as smartwatches and...
We investigate one-handed, same-side gestural interactions with wrist-worn devices. We contribute re...
Despite its benefits, use of personal mobile communication technology has been shown to interrupt an...
This study investigated the usability and functionality of 6 different fitness tracking wristbands t...
Click on the DOI link to access the article (may not be free).This study investigated the usability ...
Background: New fitness trackers and smartwatches are released to the consumer market every year. Th...
People are increasingly interacting with an ecology of devices that include smartwatches, smartphone...
Wearable technology impacts the daily life of its users. Wearable devices are defined as devices emb...
Wrist-worn smart devices such as smartwatches and smart health trackers have transformed the way we ...
Various types of wrist-worn devices are increasingly introduced as consumer products in our daily li...
Current uses of smartwatches are focused solely around the wearer’s content, viewed by the wearer al...
On the go computing is becoming more important for users who wish to access information from anywher...
We are exploring whether two currently mass marketed wearable devices, the smartwatch (SW) and head...
Smartwatches are characterized by their small size designed for wearability, discretion, and mobile ...
While wearable technologies are suitable for remotely controlling mobile devices, few studies have e...
Thesis (Ph.D.)--University of Washington, 2022Wearable computing platforms, such as smartwatches and...
We investigate one-handed, same-side gestural interactions with wrist-worn devices. We contribute re...
Despite its benefits, use of personal mobile communication technology has been shown to interrupt an...
This study investigated the usability and functionality of 6 different fitness tracking wristbands t...
Click on the DOI link to access the article (may not be free).This study investigated the usability ...
Background: New fitness trackers and smartwatches are released to the consumer market every year. Th...
People are increasingly interacting with an ecology of devices that include smartwatches, smartphone...