This work presents a method for efficiently simplifying the pressure projection step in a liquid simulation. We first devise a straightforward dimension reduction technique that dramatically reduces the cost of solving the pressure projection. Next, we introduce a novel change of basis that satisfies free-surface boundary conditions exactly, regardless of the accuracy of the pressure solve. When combined, these ideas greatly reduce the computational complexity of the pressure solve without compromising free surface boundary conditions at the highest level of detail. Our techniques are easy to parallelize, and they effectively eliminate the computational bottleneck for large liquid simulations
Combining high-resolution level set surface tracking with lower resolution physics is an inexpensive...
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© ACM, 2017. This is the author's version of the work. It is posted here by permission of ACM for yo...
Figure 1: Our method can efficiently compute a coarse pressure solve for high-resolution liquid simu...
We introduce a new method for efficiently simulating liquid with extreme amounts of spatial adaptivi...
Figure 1: Our adaptive simulation framework allows us to efficiently simulate highly detailed splash...
This paper presents a liquid simulation technique that enforces the incompressibility condition usin...
A Volume of Fluid (VOF) technique has been developed and coupled with an incompressible Euler/Navie...
We propose a novel surface-only technique for simulating incompressible, inviscid and uniform-densit...
© Tyson Brochu, Christopher Batty & Robert Bridson | ACM 2010. This is the author's version of the w...
Liquid and gas interactions often contain bubbles surrounded by thin liquid films. Simulation of the...
This is the peer reviewed version of the following article: Lai, J., Chen, Y., Gu, Y., Batty, C. and...
This paper presents a liquid simulation technique that enforces the incompressibility condition usin...
In this thesis, we describe a globally second-order accurate sharp immersed boundary projection meth...
Standard fluid simulators often apply operator splitting to independently solve for pressure and vis...
Combining high-resolution level set surface tracking with lower resolution physics is an inexpensive...
Permission to make digital or hard copies of all or part of this work for personal or classroom use ...
© ACM, 2017. This is the author's version of the work. It is posted here by permission of ACM for yo...
Figure 1: Our method can efficiently compute a coarse pressure solve for high-resolution liquid simu...
We introduce a new method for efficiently simulating liquid with extreme amounts of spatial adaptivi...
Figure 1: Our adaptive simulation framework allows us to efficiently simulate highly detailed splash...
This paper presents a liquid simulation technique that enforces the incompressibility condition usin...
A Volume of Fluid (VOF) technique has been developed and coupled with an incompressible Euler/Navie...
We propose a novel surface-only technique for simulating incompressible, inviscid and uniform-densit...
© Tyson Brochu, Christopher Batty & Robert Bridson | ACM 2010. This is the author's version of the w...
Liquid and gas interactions often contain bubbles surrounded by thin liquid films. Simulation of the...
This is the peer reviewed version of the following article: Lai, J., Chen, Y., Gu, Y., Batty, C. and...
This paper presents a liquid simulation technique that enforces the incompressibility condition usin...
In this thesis, we describe a globally second-order accurate sharp immersed boundary projection meth...
Standard fluid simulators often apply operator splitting to independently solve for pressure and vis...
Combining high-resolution level set surface tracking with lower resolution physics is an inexpensive...
Permission to make digital or hard copies of all or part of this work for personal or classroom use ...
© ACM, 2017. This is the author's version of the work. It is posted here by permission of ACM for yo...