Hierarchical Timing Language (HTL) is a coordination language for distributed, hard real-time applications. HTL is a hierarchical extension of Giotto and, like its predecessor, based on the logical execution time (LET) paradigm of real-time programming. Giotto is compiled into code for a virtual machine, called the EmbeddedMachine (or E machine). If HTL is targeted to the E machine, then the hierarchicalprogram structure needs to be flattened; the flattening makes separatecompilation difficult, and may result in E machinecode of exponential size. In this paper, we propose a generalization of the E machine, which supports a hierarchicalprogram structure at runtime through real-time trigger mechanisms that are arranged in a tree. We present t...
Many embedded real-time applications are typically time-triggered and preemptive schedulers are used...
We present a programming language called TCEL (Time-Constrained Event Language), whose semantics is ...
In practice, the hard real-time systems are still implemented in low-level programming languages for...
AbstractHierarchical Timing Language (HTL) is a coordination language for distributed, hard real-tim...
The Hierarchical Timing Language (HTL) is a real-time coordination language for distributed control ...
The Embedded Machine is a virtual machine that mediates in real time the interaction between softwar...
Abstract. Giotto is a platform-independent language for specifying software for high-performance con...
Giotto is a platform-independent language for specifying software for high-performance control appl...
Chapter 8Hard real-time embedded systems are often designed as automatic control systems that can in...
For most of today’s embedded software systems, correct operation requires not only correct function,...
The Hierarchical Timing Language (HTL) is a real-time coordination language for distributed control ...
The Hierarchical Timing Language (HTL) is a real-time coordination language for distributed control ...
Abstract—Many embedded real-time applications are typically time-triggered and preemptive schedulers...
This thesis is concerned with the specification, compilation and corresponding temporal analysis of ...
This thesis is concerned with the specification, compilation and corresponding temporal analysis of ...
Many embedded real-time applications are typically time-triggered and preemptive schedulers are used...
We present a programming language called TCEL (Time-Constrained Event Language), whose semantics is ...
In practice, the hard real-time systems are still implemented in low-level programming languages for...
AbstractHierarchical Timing Language (HTL) is a coordination language for distributed, hard real-tim...
The Hierarchical Timing Language (HTL) is a real-time coordination language for distributed control ...
The Embedded Machine is a virtual machine that mediates in real time the interaction between softwar...
Abstract. Giotto is a platform-independent language for specifying software for high-performance con...
Giotto is a platform-independent language for specifying software for high-performance control appl...
Chapter 8Hard real-time embedded systems are often designed as automatic control systems that can in...
For most of today’s embedded software systems, correct operation requires not only correct function,...
The Hierarchical Timing Language (HTL) is a real-time coordination language for distributed control ...
The Hierarchical Timing Language (HTL) is a real-time coordination language for distributed control ...
Abstract—Many embedded real-time applications are typically time-triggered and preemptive schedulers...
This thesis is concerned with the specification, compilation and corresponding temporal analysis of ...
This thesis is concerned with the specification, compilation and corresponding temporal analysis of ...
Many embedded real-time applications are typically time-triggered and preemptive schedulers are used...
We present a programming language called TCEL (Time-Constrained Event Language), whose semantics is ...
In practice, the hard real-time systems are still implemented in low-level programming languages for...