The current state of the art in real-time two-dimensional water wave simulation requires developers to choose between efficient Fourier-based methods, which lack interactions with moving obstacles, and finite-difference or finite element methods, which handle environmental interactions but are significantly more expensive. This paper attempts to bridge this long-standing gap between complexity and performance, by proposing a new wave simulation method that can faithfully simulate wave interactions with moving obstacles in real time while simultaneously preserving minute details and accommodating very large simulation domains. Previous methods for simulating 2D water waves directly compute the change in height of the water surface, a strate...
Computer graphics is an extremely exciting field for two reasons. On the one hand, there is a health...
This paper presents a real-time water simulation framework with respect to wave propagation in flowi...
The problem of real-time simulation of ocean surface waves, ship movement and the coupling in betwee...
This paper investigates the use of fundamental solutions for animating detailed linear water surface...
We present an efficient wavefront tracking algorithm for animating bodies of water that interact wit...
We propose a method to enhance the visual detail of a water surface simulation. Our method works as ...
International audienceThis paper proposes a method for simulating liquids in large bodies of water b...
This paper proposes a method for simulating liquids in large bodies of water by coupling together a ...
This paper presents a real-time water simulation framework with respect to wave propagation in flowi...
International audienceWe present a method for simulating local water waves caused by obstacles in wa...
This dissertation describes the wave particles technique for simulating water surface waves and two ...
Figure 1: Sample frames captured from our real-time simulation system (approximately 100,000 wave pa...
We present an efficient wavefront tracking algorithm for animating bodies of water that interact wit...
We present a new method for animating water based on a simple, rapid and stable solution of a set of...
Fluid simulating is one of the most difficult problems in computer graphics. On the other hand, wate...
Computer graphics is an extremely exciting field for two reasons. On the one hand, there is a health...
This paper presents a real-time water simulation framework with respect to wave propagation in flowi...
The problem of real-time simulation of ocean surface waves, ship movement and the coupling in betwee...
This paper investigates the use of fundamental solutions for animating detailed linear water surface...
We present an efficient wavefront tracking algorithm for animating bodies of water that interact wit...
We propose a method to enhance the visual detail of a water surface simulation. Our method works as ...
International audienceThis paper proposes a method for simulating liquids in large bodies of water b...
This paper proposes a method for simulating liquids in large bodies of water by coupling together a ...
This paper presents a real-time water simulation framework with respect to wave propagation in flowi...
International audienceWe present a method for simulating local water waves caused by obstacles in wa...
This dissertation describes the wave particles technique for simulating water surface waves and two ...
Figure 1: Sample frames captured from our real-time simulation system (approximately 100,000 wave pa...
We present an efficient wavefront tracking algorithm for animating bodies of water that interact wit...
We present a new method for animating water based on a simple, rapid and stable solution of a set of...
Fluid simulating is one of the most difficult problems in computer graphics. On the other hand, wate...
Computer graphics is an extremely exciting field for two reasons. On the one hand, there is a health...
This paper presents a real-time water simulation framework with respect to wave propagation in flowi...
The problem of real-time simulation of ocean surface waves, ship movement and the coupling in betwee...