We consider concurrent games played on graphs. At every round of a game, each player simultaneously and independently selects a move; the moves jointly determine the transition to a successor state. Two basic objectives are the safety objective to stay forever in a given set of states, and its dual, the reachability objective to reach a given set of states. First, we present a simple proof of the fact that in concurrent reachability games, for all ε>0, memoryless ε-optimal strategies exist. A memoryless strategy is independent of the history of plays, and an ε-optimal strategy achieves the objective with probability within ε of the value of the game. In contrast to previous proofs of this fact, our proof is more elementary and more combi...
This paper is about two-player infinite stochastic games with imperfect information. We first study ...
We study continuous-time stochastic games with time-bounded reachability objectives. We show that ea...
AbstractWe study infinite stochastic games played by two players over a finite state space, with obj...
AbstractWe consider concurrent games played on graphs. At every round of a game, each player simulta...
We consider concurrent games played on graphs. At every round of a game, each player simul-taneously...
We consider concurrent games played on graphs. At every round of a game, each player simultaneously ...
We consider concurrent games played on graphs. At every round of the game, each player simultaneousl...
We consider two player, zero-sum, finite-state concurrent reachability games, played for an infinite...
AbstractWe consider concurrent two-player games with reachability objectives. In such games, at each...
We consider finite-state concurrent stochastic games, played by k>=2 players for an infinite number ...
We consider two player, zero-sum, finite-state concurrent reachability games, played for an infinite...
We consider finite-state concurrent stochastic games, played by k>=2 players for an infinite number ...
We give polynomial time algorithms for deciding almost-sure and limit-sure reachability in Branching...
We consider two-player innite games played on graphs. The games are concurrent, in that at each stat...
Abstract. We consider two-player zero-sum finite (but infinite-horizon) stochastic games with limiti...
This paper is about two-player infinite stochastic games with imperfect information. We first study ...
We study continuous-time stochastic games with time-bounded reachability objectives. We show that ea...
AbstractWe study infinite stochastic games played by two players over a finite state space, with obj...
AbstractWe consider concurrent games played on graphs. At every round of a game, each player simulta...
We consider concurrent games played on graphs. At every round of a game, each player simul-taneously...
We consider concurrent games played on graphs. At every round of a game, each player simultaneously ...
We consider concurrent games played on graphs. At every round of the game, each player simultaneousl...
We consider two player, zero-sum, finite-state concurrent reachability games, played for an infinite...
AbstractWe consider concurrent two-player games with reachability objectives. In such games, at each...
We consider finite-state concurrent stochastic games, played by k>=2 players for an infinite number ...
We consider two player, zero-sum, finite-state concurrent reachability games, played for an infinite...
We consider finite-state concurrent stochastic games, played by k>=2 players for an infinite number ...
We give polynomial time algorithms for deciding almost-sure and limit-sure reachability in Branching...
We consider two-player innite games played on graphs. The games are concurrent, in that at each stat...
Abstract. We consider two-player zero-sum finite (but infinite-horizon) stochastic games with limiti...
This paper is about two-player infinite stochastic games with imperfect information. We first study ...
We study continuous-time stochastic games with time-bounded reachability objectives. We show that ea...
AbstractWe study infinite stochastic games played by two players over a finite state space, with obj...