It is well known in evolutionary game theory that population clustering in Prisoner\u27s Dilemma games allows some cooperative strategies to invade populations of stable defecting strategies. We adapt this idea of population clustering to a two-person trust game. Without knowing it, players are typed based on their recent track record as to whether or not they are trusting (Players 1) and whether or not they are trustworthy (Players 2). They are then paired according to those types: trustors with trustworthy types, and similarly non-trustors with untrustworthy types. In the control comparisons, Players 1 are randomly repaired with Players 2 without regard to type. We ask: are there natural tendencies for people to cooperate more frequently ...
We study environments in which agents are randomly matched to play a game, and before the interactio...
We study environments in which agents are randomly matched to play a game, and before the interactio...
In the well-mixed prisoner's dilemma game, individuals are typically assumed to have no choice ...
It is well known in evolutionary game theory that population clustering in Prisoner's Dilemma games ...
It is well-known in evolutionary game theory that population clustering in Prisoner’s Dilemma games ...
It is well-known in evolutionary game theory that population clustering in Prisoner's Dilemma games ...
It is well-known in evolutionary game theory that population clustering in Prisoner's Dilemma games ...
It is well-known in evolutionary game theory that population clustering in Prisoner Dilemma games al...
We study the emergence of trust behavior at both the individual and the population levels. At the in...
The complex dynamics that shape human interactions have been the object of studies for decades. One ...
In this article we introduce a new experimental game called Prisoner’s Dilemma with Variable Depende...
In this article we introduce a new experimental game called Prisoner’s Dilemma with Variable Depende...
In the well-mixed prisoner’s dilemma game, individuals are typically assumed to have no choice about...
In this article we introduce a new experimental game called Prisoner’s Dilemma with Variable Depende...
In this article we introduce a new experimental game called Prisoner’s Dilemma with Variable Depende...
We study environments in which agents are randomly matched to play a game, and before the interactio...
We study environments in which agents are randomly matched to play a game, and before the interactio...
In the well-mixed prisoner's dilemma game, individuals are typically assumed to have no choice ...
It is well known in evolutionary game theory that population clustering in Prisoner's Dilemma games ...
It is well-known in evolutionary game theory that population clustering in Prisoner’s Dilemma games ...
It is well-known in evolutionary game theory that population clustering in Prisoner's Dilemma games ...
It is well-known in evolutionary game theory that population clustering in Prisoner's Dilemma games ...
It is well-known in evolutionary game theory that population clustering in Prisoner Dilemma games al...
We study the emergence of trust behavior at both the individual and the population levels. At the in...
The complex dynamics that shape human interactions have been the object of studies for decades. One ...
In this article we introduce a new experimental game called Prisoner’s Dilemma with Variable Depende...
In this article we introduce a new experimental game called Prisoner’s Dilemma with Variable Depende...
In the well-mixed prisoner’s dilemma game, individuals are typically assumed to have no choice about...
In this article we introduce a new experimental game called Prisoner’s Dilemma with Variable Depende...
In this article we introduce a new experimental game called Prisoner’s Dilemma with Variable Depende...
We study environments in which agents are randomly matched to play a game, and before the interactio...
We study environments in which agents are randomly matched to play a game, and before the interactio...
In the well-mixed prisoner's dilemma game, individuals are typically assumed to have no choice ...