Many colleges are looking to online education to improve their revenue stream. Competition for online students is escalating. Designing online courses like video games can help win the marketing war
Given that online higher education is a competitive marketplace, this paper discusses how to ensure ...
Use of the World Wide Web (WWW) for instruction has grown dramatically in the last two years. Almost...
This is the first in a series of three papers about online pedagogy and educational practice as part...
As online courses become more established, there has been a clear impetus to build interactivity, pe...
A sample of 304 American marketing students from four regionally diverse universities provided insig...
This project is an in-depth look at the challenges facing higher education in the 21st century. Demo...
Online entertainment is projected to be a billion dollar industry by the year 2000 (I/PRO, 1996b). T...
Several factors make up the successful instructional experience in online higher education classes. ...
Internet and Communication Technologies are transforming education, taking it out of the traditional...
Online courses expand options for thousands of high school students, but the possibilities are far f...
Universities are changing delivery methods for courses in order to meet the demands of today’s...
The use of Massively Multiplayer Online Games or MMOGs is receiving attention in the educational wor...
With new technologies and cyberspace-literate students, distance education has been in high demand a...
Given the increasing demand for an education that is compatible with a students’ professional or pri...
Online courses are the fastest growing student enrollment at the university level during the last de...
Given that online higher education is a competitive marketplace, this paper discusses how to ensure ...
Use of the World Wide Web (WWW) for instruction has grown dramatically in the last two years. Almost...
This is the first in a series of three papers about online pedagogy and educational practice as part...
As online courses become more established, there has been a clear impetus to build interactivity, pe...
A sample of 304 American marketing students from four regionally diverse universities provided insig...
This project is an in-depth look at the challenges facing higher education in the 21st century. Demo...
Online entertainment is projected to be a billion dollar industry by the year 2000 (I/PRO, 1996b). T...
Several factors make up the successful instructional experience in online higher education classes. ...
Internet and Communication Technologies are transforming education, taking it out of the traditional...
Online courses expand options for thousands of high school students, but the possibilities are far f...
Universities are changing delivery methods for courses in order to meet the demands of today’s...
The use of Massively Multiplayer Online Games or MMOGs is receiving attention in the educational wor...
With new technologies and cyberspace-literate students, distance education has been in high demand a...
Given the increasing demand for an education that is compatible with a students’ professional or pri...
Online courses are the fastest growing student enrollment at the university level during the last de...
Given that online higher education is a competitive marketplace, this paper discusses how to ensure ...
Use of the World Wide Web (WWW) for instruction has grown dramatically in the last two years. Almost...
This is the first in a series of three papers about online pedagogy and educational practice as part...