Accounting research has included many suggestions for increasing active learning in the classroom. These include journal writing, role-playing and playing games (Haywood, McMullen, and Wygal 2004). The use of games in class is an effective tool to stimulate interest, reduce boredom, and enhance learning among the students. The popular TV game show “Jeopardy!” was employed to review students for an undergraduate accounting information systems (AIS) exam. Pre/post test results reflect a significant increase in the students’ understanding of AIS exam material that was covered. Overall the students agreed that the game was enjoyable and requested that they be able to review for other exams in a similar manner
INTRODUCTION: Research suggests that key indicators of engagement in an adult learning environment i...
Accounting education must change and be relevant to add value to learners and the community. Regardi...
The intended contribution of this paper is to review how strategies employed by online social games ...
The literature on serious games (SGs) indicates that they are very useful tools to improve the teach...
Lack of experience with real accounting systems can hinder the understanding of internal control con...
This paper will identify and describe two learning games that have been effectively used to spark in...
This study is a literature study that reviews several papers in studying the advantages of the Jeopa...
Jeopardy game is a common game for players to compete for the highest score. Nevertheless, this gam...
This study modifies a popular business simulation game, Monopoly, to assess its effectiveness as a l...
This working paper explores the use of interactive learning tools, such as business simulations, to ...
The role of teacher is very important. They are as stakeholder of teaching learning process. Therefo...
Introduction In the 80s and 90s, accounting education received much criticism from accounting...
Higher educations institutions have increasingly sort ways to better prepare students for future emp...
While a deep understanding of basic accounting concepts is fundamental for students to fully compreh...
A strong foundation in the basic principles of accounting is important for accounting students as th...
INTRODUCTION: Research suggests that key indicators of engagement in an adult learning environment i...
Accounting education must change and be relevant to add value to learners and the community. Regardi...
The intended contribution of this paper is to review how strategies employed by online social games ...
The literature on serious games (SGs) indicates that they are very useful tools to improve the teach...
Lack of experience with real accounting systems can hinder the understanding of internal control con...
This paper will identify and describe two learning games that have been effectively used to spark in...
This study is a literature study that reviews several papers in studying the advantages of the Jeopa...
Jeopardy game is a common game for players to compete for the highest score. Nevertheless, this gam...
This study modifies a popular business simulation game, Monopoly, to assess its effectiveness as a l...
This working paper explores the use of interactive learning tools, such as business simulations, to ...
The role of teacher is very important. They are as stakeholder of teaching learning process. Therefo...
Introduction In the 80s and 90s, accounting education received much criticism from accounting...
Higher educations institutions have increasingly sort ways to better prepare students for future emp...
While a deep understanding of basic accounting concepts is fundamental for students to fully compreh...
A strong foundation in the basic principles of accounting is important for accounting students as th...
INTRODUCTION: Research suggests that key indicators of engagement in an adult learning environment i...
Accounting education must change and be relevant to add value to learners and the community. Regardi...
The intended contribution of this paper is to review how strategies employed by online social games ...