Systemic research has only recently begun to examine the psychological effects of video games on users. To date, only two studies have examined how the exaggerated stereotypes of minorities in these games affect those who play them. During both studies, game play was found to bring about increases of prejudice, even in users who in screening initially rated low in prejudicial thinking. Taking the theories of how learning and stereotypes work, this paper integrates theoretical approaches into existing research on video games in order to bring about more awareness of the effect of racist images of minorities in the video game industry
Past research has demonstrated the negative effects of media stereotypes on implicit and explicit at...
Video games can impact individual’s identification with a character presented within that game. The ...
Video games are an important part of many people’s daily lives, but this has also become a cause for...
Systemic research has only recently begun to examine the psychological effects of video games on use...
Systemic research has only recently begun to examine the psychological effects of video games on use...
More than half of the people in North America play video games, and most play often. Despite their p...
Includes bibliographical references (p. 90-93).Historically, popular culture has been known to serve...
A critical scientific and societal challenge consists in developing and evaluating interventions tha...
Different forms of media, particularly narratives, allow for the consumer to identify and empathize ...
Video games have traditionally held a dubious reputation in the media and have been linked to many a...
Research on video game usage has primarily focused on its violent content and how it predicts aggres...
This research explores the ways different people experience the racial content of video games. Build...
Within the framework of social cognitive theories and current models of media priming, two experimen...
This research seeks to explore how participant video gamers’ cultural capital impacts their interpre...
This dissertation explores new possibilities for changing Americans' theories about racism and sexis...
Past research has demonstrated the negative effects of media stereotypes on implicit and explicit at...
Video games can impact individual’s identification with a character presented within that game. The ...
Video games are an important part of many people’s daily lives, but this has also become a cause for...
Systemic research has only recently begun to examine the psychological effects of video games on use...
Systemic research has only recently begun to examine the psychological effects of video games on use...
More than half of the people in North America play video games, and most play often. Despite their p...
Includes bibliographical references (p. 90-93).Historically, popular culture has been known to serve...
A critical scientific and societal challenge consists in developing and evaluating interventions tha...
Different forms of media, particularly narratives, allow for the consumer to identify and empathize ...
Video games have traditionally held a dubious reputation in the media and have been linked to many a...
Research on video game usage has primarily focused on its violent content and how it predicts aggres...
This research explores the ways different people experience the racial content of video games. Build...
Within the framework of social cognitive theories and current models of media priming, two experimen...
This research seeks to explore how participant video gamers’ cultural capital impacts their interpre...
This dissertation explores new possibilities for changing Americans' theories about racism and sexis...
Past research has demonstrated the negative effects of media stereotypes on implicit and explicit at...
Video games can impact individual’s identification with a character presented within that game. The ...
Video games are an important part of many people’s daily lives, but this has also become a cause for...