This article starts from space story construction, display scene design and the "people-oriented" experience design direction, combines with quality cases that leading the world museum display design, discusses how to use the storytelling narrative into museum display design. The paper will help better promote the plot development between space and exhibits, exhibits, people and exhibits, optimize thesocial education function of traditional museum, and spread exhibition information more effectively
The narrative vocation of design represents a crucial key for the interpretation of some contempora...
Storytelling, in the context of art museums, is a method of communicating the qualities and attribut...
The authors explore how fictional narratives (stories) can be used as a learning tool in the context...
This article starts from space story construction, display scene design and the “people-orientedâ€...
This thesis examines how practices of narrative and level design used in the videogame industry can ...
An exhibition can be more or less effective; however, museums today have to use other channels to ad...
The narratology model of museum architecture divides storytelling into four layers; history, story, ...
University of Technology, Sydney. Faculty of Design, Architecture and Building.The thesis explores t...
This thesis analyses the use of illustrated storytelling in a museum environment and the impact it h...
In this paper we propose a new direction for design, in the context of the theme “Next Digital Techn...
This chapter aims to investigate how methodologies from fields as diverse as literary studies, art h...
This article explores the storytelling as a tool, which can enhance the exhibition process. The case...
Holocaust exhibitions are known for their unique iconography, often constructed by means of exhibiti...
This article examines a long history of objects’ use in “telling stories,” and speculates on how mus...
Museum objects have fascinating stories but are often presented in a detached, objective way that te...
The narrative vocation of design represents a crucial key for the interpretation of some contempora...
Storytelling, in the context of art museums, is a method of communicating the qualities and attribut...
The authors explore how fictional narratives (stories) can be used as a learning tool in the context...
This article starts from space story construction, display scene design and the “people-orientedâ€...
This thesis examines how practices of narrative and level design used in the videogame industry can ...
An exhibition can be more or less effective; however, museums today have to use other channels to ad...
The narratology model of museum architecture divides storytelling into four layers; history, story, ...
University of Technology, Sydney. Faculty of Design, Architecture and Building.The thesis explores t...
This thesis analyses the use of illustrated storytelling in a museum environment and the impact it h...
In this paper we propose a new direction for design, in the context of the theme “Next Digital Techn...
This chapter aims to investigate how methodologies from fields as diverse as literary studies, art h...
This article explores the storytelling as a tool, which can enhance the exhibition process. The case...
Holocaust exhibitions are known for their unique iconography, often constructed by means of exhibiti...
This article examines a long history of objects’ use in “telling stories,” and speculates on how mus...
Museum objects have fascinating stories but are often presented in a detached, objective way that te...
The narrative vocation of design represents a crucial key for the interpretation of some contempora...
Storytelling, in the context of art museums, is a method of communicating the qualities and attribut...
The authors explore how fictional narratives (stories) can be used as a learning tool in the context...