The aim of this study was to investigate the digital game addiction levels of the high school students, according to some variables such as sports participation, gender, place of accommodation and level of income.The sample group comprises 931 high school students (508, %54,6 female and 423, %45,4 male) from several villages, districts and Kutahya city center (a town in the west part of Turkey with the population of 325.000). They participated to the study voluntarily. In addition to personal information from prepared by the researcher, the game addiction scale developed by Lemmens et al. (2009) and adapted to Turkish by Irmak and Erdogan (2015) was used as a data gathering tool. It is a five point Likert type scale and has one factor and s...
Digital games are becoming more and more popular among today’s students. Digital games are used dire...
The computer gaming addiction is one of the newer concepts that young generations face and can be de...
Nowadays, there are growing views of potentially addictive behaviors such as digital addiction, espe...
This study aims to investigate digital game addiction of high school students according to gender an...
In this study, it was investigated that effect of games including physical activity on digital game ...
Objective: Digital game addiction is a concern that threatens public health around the world, especi...
Nowadays, the rapid rise in the digital game industry has led to a similar increase in children’s te...
The purpose of this study is to investigate the digital addiction levels of the students studying at...
The purpose of this research is to review the level of children's digital game playing addiction and...
Background: Digital game addiction among adolescents is a growing problem. The purpose of this study...
Online game is one of the most popular leisure activity for adolescents. Playing it excessive...
This study aims to determine the relationship between the digital game addiction levels of secondary...
The purpose of this research is to investigate the relationship between digital game addiction and f...
AbstractThe aim of the study is to examine the self-perceptions of elementary school sixth-, seventh...
In the present study, the internet addiction status of high school senior students in Yeşilyurt coun...
Digital games are becoming more and more popular among today’s students. Digital games are used dire...
The computer gaming addiction is one of the newer concepts that young generations face and can be de...
Nowadays, there are growing views of potentially addictive behaviors such as digital addiction, espe...
This study aims to investigate digital game addiction of high school students according to gender an...
In this study, it was investigated that effect of games including physical activity on digital game ...
Objective: Digital game addiction is a concern that threatens public health around the world, especi...
Nowadays, the rapid rise in the digital game industry has led to a similar increase in children’s te...
The purpose of this study is to investigate the digital addiction levels of the students studying at...
The purpose of this research is to review the level of children's digital game playing addiction and...
Background: Digital game addiction among adolescents is a growing problem. The purpose of this study...
Online game is one of the most popular leisure activity for adolescents. Playing it excessive...
This study aims to determine the relationship between the digital game addiction levels of secondary...
The purpose of this research is to investigate the relationship between digital game addiction and f...
AbstractThe aim of the study is to examine the self-perceptions of elementary school sixth-, seventh...
In the present study, the internet addiction status of high school senior students in Yeşilyurt coun...
Digital games are becoming more and more popular among today’s students. Digital games are used dire...
The computer gaming addiction is one of the newer concepts that young generations face and can be de...
Nowadays, there are growing views of potentially addictive behaviors such as digital addiction, espe...