Computational intelligence (CI), such as evolutionary computation or swarm intelligence methods, is a set of bio-inspired algorithms that have been widely used to solve problems in areas like planning, scheduling or constraint satisfaction problems. Constrained satisfaction problems (CSP) have taken an important attention from the research community due to their applicability to real problems. Any CSP problem is usually modelled as a constrained graph where the edges represent a set of restrictions that must be verified by the variables (represented as nodes in the graph) which will define the solution of the problem. This paper studies the performance of two particular CI algorithms, ant colony optimization (ACO) and genetic algorithms (GA...
In recent years, ant colony algorithms have become more popular research topics in the artificial i...
The aim of this thesis is to explore the possibility of using Genetic Programming to create agents t...
In this paper, the idea of applying Computational Intelligence in the process of creation board game...
Computational intelligence (CI), such as evolutionary computation or swarm intelligence methods, is ...
Proceedings of the 7th International Symposium on Intelligent Distributed Computing - IDC 2013, Prag...
We meet with solving of optimization problems every day, when we try to do our tasks in the best way...
This paper discusses some of the most interesting challenges to which the games research community m...
Problem statement: The retail sales of computer and video games have grown enormously during the las...
This thesis project details the creation of a simple platform game and an artificially intelligent a...
Real time strategy games are complex scenarios where multiple agents must be coordinated in a dynami...
Nature has efficiently provided solutions to complex real world problems since millenniums. This has...
Successful applications coming from biologically inspired algorithm like Ant Colony Optimization (AC...
The Ant Colony Optimization and Particle Swarm Optimization are two Swarm Intelligence algorithms of...
Video games are a source of fun and enjoyment for millions of people across the globe. Artificial In...
The ant colony optimization (ACO) algorithm is a new heuristic algorithm that offers good robustness...
In recent years, ant colony algorithms have become more popular research topics in the artificial i...
The aim of this thesis is to explore the possibility of using Genetic Programming to create agents t...
In this paper, the idea of applying Computational Intelligence in the process of creation board game...
Computational intelligence (CI), such as evolutionary computation or swarm intelligence methods, is ...
Proceedings of the 7th International Symposium on Intelligent Distributed Computing - IDC 2013, Prag...
We meet with solving of optimization problems every day, when we try to do our tasks in the best way...
This paper discusses some of the most interesting challenges to which the games research community m...
Problem statement: The retail sales of computer and video games have grown enormously during the las...
This thesis project details the creation of a simple platform game and an artificially intelligent a...
Real time strategy games are complex scenarios where multiple agents must be coordinated in a dynami...
Nature has efficiently provided solutions to complex real world problems since millenniums. This has...
Successful applications coming from biologically inspired algorithm like Ant Colony Optimization (AC...
The Ant Colony Optimization and Particle Swarm Optimization are two Swarm Intelligence algorithms of...
Video games are a source of fun and enjoyment for millions of people across the globe. Artificial In...
The ant colony optimization (ACO) algorithm is a new heuristic algorithm that offers good robustness...
In recent years, ant colony algorithms have become more popular research topics in the artificial i...
The aim of this thesis is to explore the possibility of using Genetic Programming to create agents t...
In this paper, the idea of applying Computational Intelligence in the process of creation board game...