This paper presents a study on a rule induction application for generating an agent strategy. It is a new approach in multi-agent systems, where reinforcement learning and evolutionary computation is broadly used for this purpose. Experimental results show that rule induction improves agent performance very quickly. What is more, rule-based knowledge representation has many advantages. It is comprehensive and clear. It allows for the examination of the learned knowledge by humans. Because of modularity of the knowledge, it also allows for the implementation of the knowledge exchange in a natural way -- only necessary set of rules can be sent. Rule induction is tested in two domains: Fish Banks game, in which agents run fishing companies and...
Abstract. We present a method for knowledge-based agents to learn strategies. Using techniques of in...
AbstractGame artificial intelligence (AI) controls the decision-making process of computer-controlle...
. Intelligent agents and active databases have a number of common characteristics, the most importa...
Abstract: "One of the interesting characteristics of multi-agent problem solving in distributed arti...
Distribution unlimited 13,ABSTRACT Maximum 00 worasJ One of the interesting characteristics of multi...
An important area of application for machine learning is in automating the acquisition of knowledge ...
In this paper we survey the basics of reinforcement learning and (evolutionary) game theory, applied...
In this paper we propose a strategy learning model for autonomous agents based on classification. In...
Despite games often being used as a testbed for new computational intelligence techniques, the ma-jo...
1 The primary aim of this investigation is to develop a team of intelligent agents that can work tog...
Automated game design (AGD), the study of automatically generating game rules, has a long history in...
Game artificial intelligence (AI) controls the decision-making process of computer-controlled oppone...
The behavior of agents in complex and dynamic environments cannot be programmed a priori, but needs...
The Werewolf game is a popular party game with imperfect information. Players do not know others’ ro...
Abstract. Automatically generating behavior for Non-Player Characters (NPCs) in serious games can be...
Abstract. We present a method for knowledge-based agents to learn strategies. Using techniques of in...
AbstractGame artificial intelligence (AI) controls the decision-making process of computer-controlle...
. Intelligent agents and active databases have a number of common characteristics, the most importa...
Abstract: "One of the interesting characteristics of multi-agent problem solving in distributed arti...
Distribution unlimited 13,ABSTRACT Maximum 00 worasJ One of the interesting characteristics of multi...
An important area of application for machine learning is in automating the acquisition of knowledge ...
In this paper we survey the basics of reinforcement learning and (evolutionary) game theory, applied...
In this paper we propose a strategy learning model for autonomous agents based on classification. In...
Despite games often being used as a testbed for new computational intelligence techniques, the ma-jo...
1 The primary aim of this investigation is to develop a team of intelligent agents that can work tog...
Automated game design (AGD), the study of automatically generating game rules, has a long history in...
Game artificial intelligence (AI) controls the decision-making process of computer-controlled oppone...
The behavior of agents in complex and dynamic environments cannot be programmed a priori, but needs...
The Werewolf game is a popular party game with imperfect information. Players do not know others’ ro...
Abstract. Automatically generating behavior for Non-Player Characters (NPCs) in serious games can be...
Abstract. We present a method for knowledge-based agents to learn strategies. Using techniques of in...
AbstractGame artificial intelligence (AI) controls the decision-making process of computer-controlle...
. Intelligent agents and active databases have a number of common characteristics, the most importa...