Traditionally, theatre has consisted of performers on a stage telling a story to an audience against the backdrop of lights and sets. This was the accepted mode for most of our performance history and has proven to be a successful method of entertainment for thousands of years. The twentieth and twenty-first centuries, however, have introduced technology that allows both theatre-makers and audiences to experience storytelling in new and innovative ways unimaginable to the performers, designers, and audiences of yesterday. My area of study in the University of Montana’s College of Visual and Performing Arts focuses on these innovations and asks: how do we story tell when digital media is incorporated into our performance environment? Does th...
The performing arts have been concerned with mediating presence through orchestration, dramatization...
This bachelor thesis presents ways of using digital technology for field of theatre management. It e...
How do performers and artists use media technologies to create live events? How have developments in...
Performances tell compelling stories, provide an escape from (or new perspective on) everyday life, ...
This paper explores the affect of digital media in live performance. The research is generated from ...
In a series of essays assembled under the heading ‘Directing Cyber Theatre’, Salihbegovic is offerin...
ABSTRACTDIGITAL ACTING TECHNIQUES DURING THE REHEARSAL PROCESS By Abel CornejoUtilizing the play R.U...
In recent years, the implementation of Virtual Reality and Augmented Reality into video games and en...
Digital technology continues to change and transform the way audiences interact with art and enterta...
The performing arts have traditionally made limited use of and showed limited acceptance of computin...
Is an actor performing live if that actor is out of sight in the wings and appears on stage as a com...
At the University of Central Florida, a team of faculty and students from Digital Media and other di...
This play, Weaving Worlds, and the accompanying case study of its use of multimedia examine how mult...
pinhanoz I bobick~media.mit.edu This paper argues that computer theater are an inter-esting domain f...
This thesis, portfolio of published original performances and texts examines the extent to which one...
The performing arts have been concerned with mediating presence through orchestration, dramatization...
This bachelor thesis presents ways of using digital technology for field of theatre management. It e...
How do performers and artists use media technologies to create live events? How have developments in...
Performances tell compelling stories, provide an escape from (or new perspective on) everyday life, ...
This paper explores the affect of digital media in live performance. The research is generated from ...
In a series of essays assembled under the heading ‘Directing Cyber Theatre’, Salihbegovic is offerin...
ABSTRACTDIGITAL ACTING TECHNIQUES DURING THE REHEARSAL PROCESS By Abel CornejoUtilizing the play R.U...
In recent years, the implementation of Virtual Reality and Augmented Reality into video games and en...
Digital technology continues to change and transform the way audiences interact with art and enterta...
The performing arts have traditionally made limited use of and showed limited acceptance of computin...
Is an actor performing live if that actor is out of sight in the wings and appears on stage as a com...
At the University of Central Florida, a team of faculty and students from Digital Media and other di...
This play, Weaving Worlds, and the accompanying case study of its use of multimedia examine how mult...
pinhanoz I bobick~media.mit.edu This paper argues that computer theater are an inter-esting domain f...
This thesis, portfolio of published original performances and texts examines the extent to which one...
The performing arts have been concerned with mediating presence through orchestration, dramatization...
This bachelor thesis presents ways of using digital technology for field of theatre management. It e...
How do performers and artists use media technologies to create live events? How have developments in...