How might one go about measuring emotional and perceptual response to games? What is needed to move towards predictive models? What are the current frontiers for measuring and modeling emotional and perceptual response?Non UBCUnreviewedAuthor affiliation: UCSCFacult
New theories on emotion emphasize the tight boundaries among emotion, motivation and cognition: acco...
Please cite this article as: Mostefai, B., Balla, A., Trigano, P., A generic and efficient emotion-d...
International audienceAs video games become a widespread form of entertainment, there is need to dev...
How might one go about measuring emotional and perceptual response to games? What is needed to move ...
We present a probabilistic model that assesses student emotional reaction during interaction with an...
We present a probabilistic model to monitor a user’s emotions and engagement during the interaction ...
Designing adaptive games for individual emotional experiences is an elaborate task due to the necess...
Affective gaming has received much attention lately, as the gaming community recognizes the importan...
In this paper, we consider emotion as a factor in the decision-making process and actions taken by a...
A tecnhical report based on Mr. Campisi's masters thesis, addressing a new model of computer game AI...
In recent decades research on human emotion has revealed that affect plays a central role in human c...
Human emotional capabilities have recently been considered essential in decision making. An emotiona...
A computer game was used to study psychophysiological reactions to emotion‐relevant events. Two dime...
Researchers are integrating emerging technologies into interactive play environments, and establishe...
Research in game-based learning environments aims to recognise and show emotion. This chapter descri...
New theories on emotion emphasize the tight boundaries among emotion, motivation and cognition: acco...
Please cite this article as: Mostefai, B., Balla, A., Trigano, P., A generic and efficient emotion-d...
International audienceAs video games become a widespread form of entertainment, there is need to dev...
How might one go about measuring emotional and perceptual response to games? What is needed to move ...
We present a probabilistic model that assesses student emotional reaction during interaction with an...
We present a probabilistic model to monitor a user’s emotions and engagement during the interaction ...
Designing adaptive games for individual emotional experiences is an elaborate task due to the necess...
Affective gaming has received much attention lately, as the gaming community recognizes the importan...
In this paper, we consider emotion as a factor in the decision-making process and actions taken by a...
A tecnhical report based on Mr. Campisi's masters thesis, addressing a new model of computer game AI...
In recent decades research on human emotion has revealed that affect plays a central role in human c...
Human emotional capabilities have recently been considered essential in decision making. An emotiona...
A computer game was used to study psychophysiological reactions to emotion‐relevant events. Two dime...
Researchers are integrating emerging technologies into interactive play environments, and establishe...
Research in game-based learning environments aims to recognise and show emotion. This chapter descri...
New theories on emotion emphasize the tight boundaries among emotion, motivation and cognition: acco...
Please cite this article as: Mostefai, B., Balla, A., Trigano, P., A generic and efficient emotion-d...
International audienceAs video games become a widespread form of entertainment, there is need to dev...