At one time, 3D computer applications were only available on very specialized and very expensive workstations. However, technology on typical desktop computers has improved dramatically over the last decade, and is now capable of 3D graphics. If shrewd choices are made concerning the graphics hardware and software, a reasonably priced desktop computer will allow adequate real-time interaction for many applications. This thesis investigates some of these choices using a generalized program written to serve as an expandable testbed for evaluating some of the factors affecting user interaction in three dimensions. An important set of 3D tasks that occurs in applications such as computer aided design and computer animation is curve or sur...
Several haptic devices have been developed in recent years in order to reproduce the sensation of ph...
Several haptic devices have been developed in recent years in order to reproduce the sensation of ph...
This paper presents the view that computer tools to support creative 3D modeling practice in art and...
At one time, 3D computer applications were only available on very specialized and very expensive wor...
Abstract only availableIn modern computer graphics, especially in the field of modeling and animatio...
In this paper we introduce a direct manipulation framework to model surface splines [ Peters, 1993 ]...
This paper describes a tool for teaching curve design. This tool is a component of the software tool...
Computer animators have long had difficulties in defining and controlling the shape of deformable ob...
The ability to specify nonplanar 3D curves is of fundamental importance in 3D modelling and animatio...
A basic technique for designing curved shapes in the plane is interpolating splines. The designer in...
We explore a new input device and a set of interaction techniques to facilitate direct manipulation ...
The ability to specify non planar 3D curves is of fundamental importance in 3D modelling and animati...
While Virtual Reality (VR) technologies are commonly used in industrial companies, loading and modif...
Considerable advances have been made in recent years in the area of computer aided geometric design....
Considerable advances have been made in recent years in the area of computer aided geometric design....
Several haptic devices have been developed in recent years in order to reproduce the sensation of ph...
Several haptic devices have been developed in recent years in order to reproduce the sensation of ph...
This paper presents the view that computer tools to support creative 3D modeling practice in art and...
At one time, 3D computer applications were only available on very specialized and very expensive wor...
Abstract only availableIn modern computer graphics, especially in the field of modeling and animatio...
In this paper we introduce a direct manipulation framework to model surface splines [ Peters, 1993 ]...
This paper describes a tool for teaching curve design. This tool is a component of the software tool...
Computer animators have long had difficulties in defining and controlling the shape of deformable ob...
The ability to specify nonplanar 3D curves is of fundamental importance in 3D modelling and animatio...
A basic technique for designing curved shapes in the plane is interpolating splines. The designer in...
We explore a new input device and a set of interaction techniques to facilitate direct manipulation ...
The ability to specify non planar 3D curves is of fundamental importance in 3D modelling and animati...
While Virtual Reality (VR) technologies are commonly used in industrial companies, loading and modif...
Considerable advances have been made in recent years in the area of computer aided geometric design....
Considerable advances have been made in recent years in the area of computer aided geometric design....
Several haptic devices have been developed in recent years in order to reproduce the sensation of ph...
Several haptic devices have been developed in recent years in order to reproduce the sensation of ph...
This paper presents the view that computer tools to support creative 3D modeling practice in art and...