Study aims to investigate the effect of implementing computer and motor activity games on early EFL vocabulary achievement and using it at the sentence level. To do so three intact groups were chosen. Then the game group learned English vocabulary through motor activity, computer group was taught by using two software Jumpstart English and Baby Einstein, and children in control group was taught through traditional methods. In the last session an oral achievement test (reliability= 0.87) was run and the results revealed that at the both levels (vocabulary retention and sentence level) children who learned through motor activity game performed significantly better on the achievement test than those who learned through other methods
AbstractThe present study reports the usefulness of online games in vocabulary learning of Iranian E...
Since the start of the twenty-first century, we have had access to a wide variety of new learning to...
The ever increasing numbers of EFL learners adds greater urgency to the need to prioritize the most ...
Abstract: Teaching children is different from others. They are energetic with little patience to sta...
Teaching children is different from others. They are energetic with little patience to stay at class...
AbstractIn the present study, the effect of using a digital computer game and its role on promoting ...
This exploratory study aims to investigate if computer games can expand learners’ vocabulary and imp...
This research started from an opinion that using computer game in learning English subject, in this ...
This study aims to establish the effects of educational computer games on the vocabulary learning of...
Digital games play a significant role in the life of the new generation. Although there are many cri...
Digital games have become increasingly important in the lives of the younger generation and technolo...
This study aims to identify the effect of using an educational program based on the use of electroni...
This study was carried out to measure the impact of the use of educational software (An individual e...
Common strategies for learning vocabularies such as flash card normally just shares the common child...
Applying new methods and techniques for language teaching throughout the history could not address t...
AbstractThe present study reports the usefulness of online games in vocabulary learning of Iranian E...
Since the start of the twenty-first century, we have had access to a wide variety of new learning to...
The ever increasing numbers of EFL learners adds greater urgency to the need to prioritize the most ...
Abstract: Teaching children is different from others. They are energetic with little patience to sta...
Teaching children is different from others. They are energetic with little patience to stay at class...
AbstractIn the present study, the effect of using a digital computer game and its role on promoting ...
This exploratory study aims to investigate if computer games can expand learners’ vocabulary and imp...
This research started from an opinion that using computer game in learning English subject, in this ...
This study aims to establish the effects of educational computer games on the vocabulary learning of...
Digital games play a significant role in the life of the new generation. Although there are many cri...
Digital games have become increasingly important in the lives of the younger generation and technolo...
This study aims to identify the effect of using an educational program based on the use of electroni...
This study was carried out to measure the impact of the use of educational software (An individual e...
Common strategies for learning vocabularies such as flash card normally just shares the common child...
Applying new methods and techniques for language teaching throughout the history could not address t...
AbstractThe present study reports the usefulness of online games in vocabulary learning of Iranian E...
Since the start of the twenty-first century, we have had access to a wide variety of new learning to...
The ever increasing numbers of EFL learners adds greater urgency to the need to prioritize the most ...