Time Crimes in the Garden of Pleasure is a presentation of a series of design projects developed in relation to the Vauxhall Pleasure Gardens by the River Thames in London and the Urban Islands Studio on Cockatoo Island in Sydney. Each location is filled with complex geometries from geological, historical and environmental territories. We unpack these complexities and invent new vessels for the prevailing phenomenon of pleasure. Vauxhall Pleasure Gardens existed for 198 years from 1661 to 1859 through times of great change. The old world became new, the familiar made strange. Advances in science, technology, architecture, art, philosophy and politics brought together the near and the far, the infinitesimal and the galactic, the past and ...
Responding to an international call for the Un-built 2008 international architecture research events...
This conference paper contests the validity of some traditional concepts of gardens. It introduces t...
Vicky Isley & Paul Smith (aka boredomresearch) were invited to write an essay (1,000 words) for the ...
Pleasure garden and pleasure ground are two terms with ambiguous meanings in the landscape historian...
LA+ is an award-winning biannual journal produced by the University of Pennsylvania Weitzman School ...
Wasteland Salon, MOOCH Series, and the Pleasure Palace are three projects that explore designed situ...
The research investigated the role of pleasure in contemporary art practice. The project resulted in...
Ornamental Bug Garden 001 has been selected to be exhibited at the Royal Botanic Gardens, Edinburgh ...
Time Telescope is a site-specific digital art installation which allows viewers to explore an area o...
Through the uses of digital analysis tools this creative project draws important conclusions on th...
This article examines how the architecture of international exhibitions stimulated sensations of mov...
Archaeological investigations, beginning in 2012, have done much to recover, record and interpret th...
This chapter appears in a journal published by the Twentieth Century Society to mark the fiftieth an...
Design probes, an essential research tool during the COVID-19 pandemic, are ancillary "personal" dat...
From 29 June to 15 July 2007, the Interaction Research Studio from Goldsmiths, University of London ...
Responding to an international call for the Un-built 2008 international architecture research events...
This conference paper contests the validity of some traditional concepts of gardens. It introduces t...
Vicky Isley & Paul Smith (aka boredomresearch) were invited to write an essay (1,000 words) for the ...
Pleasure garden and pleasure ground are two terms with ambiguous meanings in the landscape historian...
LA+ is an award-winning biannual journal produced by the University of Pennsylvania Weitzman School ...
Wasteland Salon, MOOCH Series, and the Pleasure Palace are three projects that explore designed situ...
The research investigated the role of pleasure in contemporary art practice. The project resulted in...
Ornamental Bug Garden 001 has been selected to be exhibited at the Royal Botanic Gardens, Edinburgh ...
Time Telescope is a site-specific digital art installation which allows viewers to explore an area o...
Through the uses of digital analysis tools this creative project draws important conclusions on th...
This article examines how the architecture of international exhibitions stimulated sensations of mov...
Archaeological investigations, beginning in 2012, have done much to recover, record and interpret th...
This chapter appears in a journal published by the Twentieth Century Society to mark the fiftieth an...
Design probes, an essential research tool during the COVID-19 pandemic, are ancillary "personal" dat...
From 29 June to 15 July 2007, the Interaction Research Studio from Goldsmiths, University of London ...
Responding to an international call for the Un-built 2008 international architecture research events...
This conference paper contests the validity of some traditional concepts of gardens. It introduces t...
Vicky Isley & Paul Smith (aka boredomresearch) were invited to write an essay (1,000 words) for the ...