We describe here the control, shape and appearance models that are built using an original photogrammetric method to capture characteristics of speaker-specific facial articulation, anatomy, and texture. Two original contributions are put forward here: the trainable trajectory formation model that predicts articulatory trajectories of a talking face from phonetic input and the texture model that computes a texture for each 3D facial shape according to articulation. Using motion capture data from different speakers and module-specific evaluation procedures, we show here that this cloning system restores detailed idiosyncrasies and the global coherence of visible articulation. Results of a subjective evaluation of the global system with comp...
International audienceIn audiovisual speech communication, the lower part of the face (mainly lips a...
International audienceIn audiovisual speech communication, the lower part of the face (mainly lips a...
This paper presents a novel approach for the generation of realistic speech synchronized 3D facial a...
International audienceWe describe here the control, shape and appearance models that are built using...
This paper presents a system that can recover and track the 3D speech movements of a speaker's ...
We present a new method for video-based coding of facial motions inherent with speaking. We propose ...
Abstract The present work aims to model the correspondence between facial motion and speech. The fac...
International audienceThis work presents a methodology for 3D modeling of lip motion in speech produ...
The results reported in this article are an integral part of a larger project aimed at achieving per...
In this paper we describe a parameterisation of lip movements which maintains the dynamic structure ...
In this paper we describe a parameterisation of lip movements which maintains the dynamic structure ...
We propose a new 3D photo-realistic talking head with high quality, lip-sync animation. It extends o...
International audienceIn audiovisual speech communication, the lower part of the face (mainly lips a...
International audienceIn audiovisual speech communication, the lower part of the face (mainly lips a...
International audienceIn audiovisual speech communication, the lower part of the face (mainly lips a...
International audienceIn audiovisual speech communication, the lower part of the face (mainly lips a...
International audienceIn audiovisual speech communication, the lower part of the face (mainly lips a...
This paper presents a novel approach for the generation of realistic speech synchronized 3D facial a...
International audienceWe describe here the control, shape and appearance models that are built using...
This paper presents a system that can recover and track the 3D speech movements of a speaker's ...
We present a new method for video-based coding of facial motions inherent with speaking. We propose ...
Abstract The present work aims to model the correspondence between facial motion and speech. The fac...
International audienceThis work presents a methodology for 3D modeling of lip motion in speech produ...
The results reported in this article are an integral part of a larger project aimed at achieving per...
In this paper we describe a parameterisation of lip movements which maintains the dynamic structure ...
In this paper we describe a parameterisation of lip movements which maintains the dynamic structure ...
We propose a new 3D photo-realistic talking head with high quality, lip-sync animation. It extends o...
International audienceIn audiovisual speech communication, the lower part of the face (mainly lips a...
International audienceIn audiovisual speech communication, the lower part of the face (mainly lips a...
International audienceIn audiovisual speech communication, the lower part of the face (mainly lips a...
International audienceIn audiovisual speech communication, the lower part of the face (mainly lips a...
International audienceIn audiovisual speech communication, the lower part of the face (mainly lips a...
This paper presents a novel approach for the generation of realistic speech synchronized 3D facial a...