Playing host to articles written in different disciplines and perspectives on the shared subject of digital gaming, the current thematic issue means to galvanise interest in and recognition of the nascent field of games research. Despite being little more than 50 years old, the medium of digital games has seen a meteoric rise to economic and cultural prominence across the globe. A cultural shift accepting games as a worthwhile recreational activity (and more) is likewise resulting in shifting attentions within game studies. Games were seen as frivolous and even harmful, and research traditionally focused on the negative effects they were perceived to have while in the end coming up with very little reliable evidence to support this position...
Digital games are an increasingly prominent media form but are consistently ignored in critical comm...
conferences (e.g. Games, Learning, & Society), print publications (e.g. Games & Culture), a...
Although game studies are widely viewed as an interdisciplinary field, it is unclear how interdiscip...
Playing host to articles written in different disciplines and perspectives on the shared subject of ...
Playing host to articles written in different disciplines and perspectives on the shared subject of ...
Playing host to articles written in different disciplines and perspectives on the shared subject of ...
Digital games have become a popular form of media entertainment. However, it remains unclear whether...
Now that video games have permeated daily life across the globe on computers, consoles and pocket de...
This thematic issue presents a number of emerging scholarships into the study of digital gaming. The...
The academic study of computer and video games is a rapidly growing field. This article surveys its ...
The article explores the limitations of the current scholarly game studies (GS) field. Its central p...
Games are an extremely valuable context for the study of cognition as inter(action) in the social an...
This special issue of Cyberpsychology entitled “The Experience and Benefits of Game Playing” reflect...
For those new to games studies, the most important primer is the recognition that, as a field of res...
This article maps out the main areas of game research through an analysis of co-citation and keyword...
Digital games are an increasingly prominent media form but are consistently ignored in critical comm...
conferences (e.g. Games, Learning, & Society), print publications (e.g. Games & Culture), a...
Although game studies are widely viewed as an interdisciplinary field, it is unclear how interdiscip...
Playing host to articles written in different disciplines and perspectives on the shared subject of ...
Playing host to articles written in different disciplines and perspectives on the shared subject of ...
Playing host to articles written in different disciplines and perspectives on the shared subject of ...
Digital games have become a popular form of media entertainment. However, it remains unclear whether...
Now that video games have permeated daily life across the globe on computers, consoles and pocket de...
This thematic issue presents a number of emerging scholarships into the study of digital gaming. The...
The academic study of computer and video games is a rapidly growing field. This article surveys its ...
The article explores the limitations of the current scholarly game studies (GS) field. Its central p...
Games are an extremely valuable context for the study of cognition as inter(action) in the social an...
This special issue of Cyberpsychology entitled “The Experience and Benefits of Game Playing” reflect...
For those new to games studies, the most important primer is the recognition that, as a field of res...
This article maps out the main areas of game research through an analysis of co-citation and keyword...
Digital games are an increasingly prominent media form but are consistently ignored in critical comm...
conferences (e.g. Games, Learning, & Society), print publications (e.g. Games & Culture), a...
Although game studies are widely viewed as an interdisciplinary field, it is unclear how interdiscip...