We seek to model the users’ experience within an interactive learning environment. More precisely, we are interested in assessing the relationship between learners’ emotional reactions and three trends in the interaction experience, namely, flow: the optimal interaction (a perfect immersion within the task), stuck: the nonoptimal interaction (a difficulty to maintain focused attention), and off-task: the noninteraction (a dropout from the task). We propose a hierarchical probabilistic framework using a dynamic Bayesian network to model this relationship and to simultaneously recognize the probability of experiencing each trend as well as the emotional responses occurring subsequently. The framework combines three modality diagnostic vari...
Game-based learning (GBL) environments introduced a new generation of Intelligent Tutor- ing Systems...
People learn differently under fearful and anxious conditions, especially when the environment itsel...
Learning and emotions have a strong correlation. A student in good emotional state that encourages l...
Abstract. Evidence of the strong relationship between learning and emotion has fueled recent work in...
We present a probabilistic model to monitor a user’s emotions and engagement during the interaction ...
Abstract. Evidence of the strong relationship between learning and emotion has fueled recent work in...
We present a framework for affective user modeling that deals with the high level of uncertainty inv...
Over the past decade, there has been growing interest in real-time assessment of student engagement ...
Abstract. Affect and cognition intertwine throughout human experience. Research into this interplay ...
We present a probabilistic model that assesses student emotional reaction during interaction with an...
Predicting learning and human behavior in general is a challenging endeavor. Machine learning driven...
This paper describes the development and evaluation of an affect-aware intelligent support component...
Social and decision-making deficits are often the first symptoms of neuropsychiatric disorders. In r...
Objective: Reversing learned associations interferes with previously acquired learning, a form of re...
Electronic educational games integrate the target domain knowledge in a game-like environment in or...
Game-based learning (GBL) environments introduced a new generation of Intelligent Tutor- ing Systems...
People learn differently under fearful and anxious conditions, especially when the environment itsel...
Learning and emotions have a strong correlation. A student in good emotional state that encourages l...
Abstract. Evidence of the strong relationship between learning and emotion has fueled recent work in...
We present a probabilistic model to monitor a user’s emotions and engagement during the interaction ...
Abstract. Evidence of the strong relationship between learning and emotion has fueled recent work in...
We present a framework for affective user modeling that deals with the high level of uncertainty inv...
Over the past decade, there has been growing interest in real-time assessment of student engagement ...
Abstract. Affect and cognition intertwine throughout human experience. Research into this interplay ...
We present a probabilistic model that assesses student emotional reaction during interaction with an...
Predicting learning and human behavior in general is a challenging endeavor. Machine learning driven...
This paper describes the development and evaluation of an affect-aware intelligent support component...
Social and decision-making deficits are often the first symptoms of neuropsychiatric disorders. In r...
Objective: Reversing learned associations interferes with previously acquired learning, a form of re...
Electronic educational games integrate the target domain knowledge in a game-like environment in or...
Game-based learning (GBL) environments introduced a new generation of Intelligent Tutor- ing Systems...
People learn differently under fearful and anxious conditions, especially when the environment itsel...
Learning and emotions have a strong correlation. A student in good emotional state that encourages l...