We consider message and time efficient broadcasting and multi-broadcasting in wireless ad-hoc networks, where a subset of nodes, each with a unique rumor, wish to broadcast their rumors to all destinations while minimizing the total number of transmissions and total time until all rumors arrive to their destination. Under centralized settings, we introduce a novel approximation algorithm that provides almost optimal results with respect to the number of transmissions and total time, separately. Later on, we show how to efficiently implement this algorithm under distributed settings, where the nodes have only local information about their surroundings. In addition, we show multiple approximation techniques based on the network collision dete...
Abstract—The unstructured multi-hop radio network model, with asynchronous wake-up, no collision det...
We study the problem of information gathering in ad-hoc radio networks without collision detection, ...
We study the problem of computing a minimum time schedule to spread rumors in a given graph under se...
Broadcasting is a fundamental operation in wireless networks and plays an important role in the comm...
LNCS v. 7355 has title: Structural information and communication complexity: 19th International Coll...
[[abstract]]We studied the minimum-latency gossiping (all-to-all broadcast) problem in multi-hop wir...
Abstract. A family of message propagation protocols for highly mobile ad-hoc networks is defined, an...
This paper considers the problem of broadcasting and information gathering in wireless ad-hoc networ...
We present a randomized distributed algorithm that in radio networks with collision detection broadc...
Abstract — Encounter Gossip is a family of message propagation protocols for mobile ad-hoc networks....
ii In this work, we design and analyze transmission range assignments for broadcast-ing in wireless ...
Almost all existing broadcasting algorithms assume an ideal physical layer, in which a successful tr...
Approximation algorithm for data broadcasting in duty cycled multi-hop wireless networks Dianbo Zhao...
We present a randomized distributed algorithm that in radio networks with collision detection broadc...
In mobile ad hoc networks (MANETs), broadcasting plays a fundamental role, diffusing a message from ...
Abstract—The unstructured multi-hop radio network model, with asynchronous wake-up, no collision det...
We study the problem of information gathering in ad-hoc radio networks without collision detection, ...
We study the problem of computing a minimum time schedule to spread rumors in a given graph under se...
Broadcasting is a fundamental operation in wireless networks and plays an important role in the comm...
LNCS v. 7355 has title: Structural information and communication complexity: 19th International Coll...
[[abstract]]We studied the minimum-latency gossiping (all-to-all broadcast) problem in multi-hop wir...
Abstract. A family of message propagation protocols for highly mobile ad-hoc networks is defined, an...
This paper considers the problem of broadcasting and information gathering in wireless ad-hoc networ...
We present a randomized distributed algorithm that in radio networks with collision detection broadc...
Abstract — Encounter Gossip is a family of message propagation protocols for mobile ad-hoc networks....
ii In this work, we design and analyze transmission range assignments for broadcast-ing in wireless ...
Almost all existing broadcasting algorithms assume an ideal physical layer, in which a successful tr...
Approximation algorithm for data broadcasting in duty cycled multi-hop wireless networks Dianbo Zhao...
We present a randomized distributed algorithm that in radio networks with collision detection broadc...
In mobile ad hoc networks (MANETs), broadcasting plays a fundamental role, diffusing a message from ...
Abstract—The unstructured multi-hop radio network model, with asynchronous wake-up, no collision det...
We study the problem of information gathering in ad-hoc radio networks without collision detection, ...
We study the problem of computing a minimum time schedule to spread rumors in a given graph under se...