This paper will present some meaningful insights into the analysis and modeling phases of an Enterprise Virtual Environment (EVE) prototype. The main goal of EVE is to provide an environment for collaborative decisions using a DSS-like approach. In the second part, the proposed architecture of the system will be introduced. This system is developed primarily to simulate decision situations in the academic training of students. The second goal of the system is to provide us with user activity logs that will be the starting point of decision pattern mining process. In the third part of the paper, we will provide evidence regarding the possibility of: mining decision models from user activity logs; comparing different decision making strategie...
Part 6: Policies and New Digital ServicesInternational audienceEducational Data Mining has gained a ...
Decision making is the process of stepping into the future with present day means and information. M...
The paper introduces an algorithm that mines logs of user interaction with simulation software. It o...
AbstractIncreasingly, academia is relying on a novel concept of virtual teams for Collaborative Deci...
The basics of system dynamics modelling were taught to postgraduate students as part of a Masters co...
The enterprise collaboration has gain much popularity and strength with the inception of digital rev...
This paper presents the findings of a study that investigated how participants collaboratively solve...
Part 2: Collaborative Development ArchitecturesInternational audienceThe enterprise collaboration ha...
3rd International Conference on Information Technology and Applications, ICITA 2005, Sydney, 4-7 Jul...
Enterprises need to adopt new business paradigms in order to make a rapid response to market changes...
AbstractDistributed environments that use decision making systems help decision makers in their task...
Abstract. Collaborative virtual environments are becoming an intrinsic part of professional practice...
Collaborative Networks (CNs) enhance the preparedness of their participants to promptly form Virtual...
Virtual Organizations (VOs) promote dynamic interaction between individuals, groups and organization...
Virtual organizations promote dynamic interaction between individuals, groups, and organizations, wh...
Part 6: Policies and New Digital ServicesInternational audienceEducational Data Mining has gained a ...
Decision making is the process of stepping into the future with present day means and information. M...
The paper introduces an algorithm that mines logs of user interaction with simulation software. It o...
AbstractIncreasingly, academia is relying on a novel concept of virtual teams for Collaborative Deci...
The basics of system dynamics modelling were taught to postgraduate students as part of a Masters co...
The enterprise collaboration has gain much popularity and strength with the inception of digital rev...
This paper presents the findings of a study that investigated how participants collaboratively solve...
Part 2: Collaborative Development ArchitecturesInternational audienceThe enterprise collaboration ha...
3rd International Conference on Information Technology and Applications, ICITA 2005, Sydney, 4-7 Jul...
Enterprises need to adopt new business paradigms in order to make a rapid response to market changes...
AbstractDistributed environments that use decision making systems help decision makers in their task...
Abstract. Collaborative virtual environments are becoming an intrinsic part of professional practice...
Collaborative Networks (CNs) enhance the preparedness of their participants to promptly form Virtual...
Virtual Organizations (VOs) promote dynamic interaction between individuals, groups and organization...
Virtual organizations promote dynamic interaction between individuals, groups, and organizations, wh...
Part 6: Policies and New Digital ServicesInternational audienceEducational Data Mining has gained a ...
Decision making is the process of stepping into the future with present day means and information. M...
The paper introduces an algorithm that mines logs of user interaction with simulation software. It o...