Daria J KussPsychology Research and Behavior Management, Birmingham City University, Birmingham, UKAbstract: In the 2000s, online games became popular, while studies of Internet gaming addiction emerged, outlining the negative consequences of excessive gaming, its prevalence, and associated risk factors. The establishment of specialized treatment centers in South-East Asia, the US, and Europe reflects the growing need for professional help. It is argued that only by understanding the appeal of Internet gaming, its context, and neurobiologic correlates can the phenomenon of Internet gaming addiction be understood comprehensively. The aim of this review is to provide an insight into current perspectives on Internet gaming addiction using a ho...
Drawing on explanatory pluralism this cross-disciplinary theoretical study asks whether excessive co...
Objective: The American Psychiatric Association (APA) identified Internet gaming disorder as a new p...
Nowadays, with the development and diffusion of modern technologies and Internet, the use of video g...
In the 2000s, online games became popular, while studies of Internet gaming addiction emerged, outli...
In the 2000s, online games became popular, while studies of Internet gaming addiction emerged, outli...
The activity of play has been ever present in human history and the Internet has emerged as a playgr...
Introduction: The American Psychiatric Association introduced in Internet Gaming Disorder (IGD) in t...
In the past decade, research has accumulated suggesting that excessive Internet use can lead to the ...
In the past decade, research has accumulated suggesting that excessive Internet use can lead to the ...
Internet gaming disorder is one of the main types of Internet-related disorders. Recently, and despi...
Internet gaming is a legitimate leisure activity worldwide; however, there are emerging concerns tha...
The American Psychiatric Association identified Internet Gaming Disorder as a new potential psychiat...
The empirical research literature on technology-based addictions, particularly addiction to the Inte...
Video game addiction is the main theme of this thesis. After a brief definition of addiction, the fo...
The American Psychiatric Association identified Internet Gaming Disorder as a new potential psychiat...
Drawing on explanatory pluralism this cross-disciplinary theoretical study asks whether excessive co...
Objective: The American Psychiatric Association (APA) identified Internet gaming disorder as a new p...
Nowadays, with the development and diffusion of modern technologies and Internet, the use of video g...
In the 2000s, online games became popular, while studies of Internet gaming addiction emerged, outli...
In the 2000s, online games became popular, while studies of Internet gaming addiction emerged, outli...
The activity of play has been ever present in human history and the Internet has emerged as a playgr...
Introduction: The American Psychiatric Association introduced in Internet Gaming Disorder (IGD) in t...
In the past decade, research has accumulated suggesting that excessive Internet use can lead to the ...
In the past decade, research has accumulated suggesting that excessive Internet use can lead to the ...
Internet gaming disorder is one of the main types of Internet-related disorders. Recently, and despi...
Internet gaming is a legitimate leisure activity worldwide; however, there are emerging concerns tha...
The American Psychiatric Association identified Internet Gaming Disorder as a new potential psychiat...
The empirical research literature on technology-based addictions, particularly addiction to the Inte...
Video game addiction is the main theme of this thesis. After a brief definition of addiction, the fo...
The American Psychiatric Association identified Internet Gaming Disorder as a new potential psychiat...
Drawing on explanatory pluralism this cross-disciplinary theoretical study asks whether excessive co...
Objective: The American Psychiatric Association (APA) identified Internet gaming disorder as a new p...
Nowadays, with the development and diffusion of modern technologies and Internet, the use of video g...