Although poor for small dynamic scales, the Particle-Mesh (PM) model allows in astrophysics good insight for large dynamic scales at low computational cost. Furthermore, it is possible to employ a very high number of particles to get high mass resolution. These properties could be exploited by suitable parallelization of the algorithm. In PM there are two types of data: the particle data, i.e. position and velocity, which are stored in one-dimensional arrays of N elements, and the grid data, i.e. density and force, which are stored in three-dimensional arrays $M\times M\times M$ in size. Since individual particles can change cell under the action of gravitational force, parallelization is a real challenge on parallel machine and must accoun...
AbstractNumerical simulations are an essential component of the study of the nonlinear growth and ev...
This paper discusses the implementation of particle based numerical methods on multi-core machines. ...
We discuss the cosmological simulation code GADGET-2, a new massively parallel TreeSPH code, capable...
We present a parallel implementation of the particle- particle/particle-mesh (P3M) algorithm for dis...
We present a parallel implementation of the particle-particle/particle-mesh (P3M) algorithm for dist...
An improved implementation of an N-body code for simulating collisionless cosmological dynamics is p...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Physics, 2005.Includes bibliographi...
We describe a nested-grid particle-mesh (NGPM) code designed to study gravitational instability in t...
We present FlowPM, a Particle-Mesh (PM) cosmological N-body code implemented in Mesh-TensorFlow for ...
We present Particle-Particle-Particle-Mesh (PPPM) and Tree Particle-Mesh (TreePM) implementations on...
In this paper, we describe the performance of an $N$-body simulation of star cluster with 64k stars ...
We present preliminary results on the parallelization of a Tree-Code for evaluating gravitational fo...
We provide a novel and efficient algorithm for computing accelerations in theperiodic large-N-body p...
Our goal is to develop software libraries and applications for astrophysical fluid dynamics simulati...
We describe a parallel, cosmological N-body code based on a hybrid scheme using the particle-mesh (P...
AbstractNumerical simulations are an essential component of the study of the nonlinear growth and ev...
This paper discusses the implementation of particle based numerical methods on multi-core machines. ...
We discuss the cosmological simulation code GADGET-2, a new massively parallel TreeSPH code, capable...
We present a parallel implementation of the particle- particle/particle-mesh (P3M) algorithm for dis...
We present a parallel implementation of the particle-particle/particle-mesh (P3M) algorithm for dist...
An improved implementation of an N-body code for simulating collisionless cosmological dynamics is p...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Physics, 2005.Includes bibliographi...
We describe a nested-grid particle-mesh (NGPM) code designed to study gravitational instability in t...
We present FlowPM, a Particle-Mesh (PM) cosmological N-body code implemented in Mesh-TensorFlow for ...
We present Particle-Particle-Particle-Mesh (PPPM) and Tree Particle-Mesh (TreePM) implementations on...
In this paper, we describe the performance of an $N$-body simulation of star cluster with 64k stars ...
We present preliminary results on the parallelization of a Tree-Code for evaluating gravitational fo...
We provide a novel and efficient algorithm for computing accelerations in theperiodic large-N-body p...
Our goal is to develop software libraries and applications for astrophysical fluid dynamics simulati...
We describe a parallel, cosmological N-body code based on a hybrid scheme using the particle-mesh (P...
AbstractNumerical simulations are an essential component of the study of the nonlinear growth and ev...
This paper discusses the implementation of particle based numerical methods on multi-core machines. ...
We discuss the cosmological simulation code GADGET-2, a new massively parallel TreeSPH code, capable...