We describe a hybrid technique for carrying out large N-Body simulations to study formation and evolution of the large scale structure in the Universe. This hybrid code, called the treePM code, is a combination of Barnes and Hut (1986) tree code and Particle-Mesh code. Such a code combines the speed of PM simulations and the automatic inclusion of periodic boundary conditions with the high resolution of tree codes. We describe the splitting of force between the PM and the tree part, and estimate errors in force for various possible combinations. We use the error analysis to suggest an optimum configuration of the code. We present some example applications to estimate the efficacy of this code for realistic applications. We also discuss the ...
We describe a new implementation of a parallel N-body tree code. The code is load-balanced using the...
We present a computer code written in C that is designed to simulate structure formation from collis...
We have developed a new parallel tree method which will be called the forest method hereafter. This ...
An improved implementation of an N-body code for simulating collisionless cosmological dynamics is p...
We present a detailed analysis of the error budget for the TreePM method for doing cosmological N-Bo...
Abstract We discuss the performance characteristics of using the modification of the tree code sugge...
We describe a parallel, cosmological N-body code based on a hybrid scheme using the particle-mesh (P...
We report on improvements made over the past two decades to our adaptive treecode N-body method (HOT...
We report on improvements made over the past two decades to our adaptive treecode N-body method (HOT...
We describe PTreeSPH, a gravity treecode combined with an SPH hydrodynamics code designed for massiv...
I describe here the performances of a parallel treecode with individual particle timesteps. The code...
We describe a nested-grid particle-mesh (NGPM) code designed to study gravitational instability in t...
We discuss the cosmological simulation code GADGET-2, a new massively parallel TreeSPH code, capable...
We study the accumulation of errors in cosmological N-body algorithms that are caused by representin...
We present preliminary results on the parallelization of a Tree-Code for evaluating gravitational fo...
We describe a new implementation of a parallel N-body tree code. The code is load-balanced using the...
We present a computer code written in C that is designed to simulate structure formation from collis...
We have developed a new parallel tree method which will be called the forest method hereafter. This ...
An improved implementation of an N-body code for simulating collisionless cosmological dynamics is p...
We present a detailed analysis of the error budget for the TreePM method for doing cosmological N-Bo...
Abstract We discuss the performance characteristics of using the modification of the tree code sugge...
We describe a parallel, cosmological N-body code based on a hybrid scheme using the particle-mesh (P...
We report on improvements made over the past two decades to our adaptive treecode N-body method (HOT...
We report on improvements made over the past two decades to our adaptive treecode N-body method (HOT...
We describe PTreeSPH, a gravity treecode combined with an SPH hydrodynamics code designed for massiv...
I describe here the performances of a parallel treecode with individual particle timesteps. The code...
We describe a nested-grid particle-mesh (NGPM) code designed to study gravitational instability in t...
We discuss the cosmological simulation code GADGET-2, a new massively parallel TreeSPH code, capable...
We study the accumulation of errors in cosmological N-body algorithms that are caused by representin...
We present preliminary results on the parallelization of a Tree-Code for evaluating gravitational fo...
We describe a new implementation of a parallel N-body tree code. The code is load-balanced using the...
We present a computer code written in C that is designed to simulate structure formation from collis...
We have developed a new parallel tree method which will be called the forest method hereafter. This ...