OBJECTIVES: There is a high need among clinicians and researchers for an ecologically valid measure of auditory functioning and listening effort. Therefore, we developed AVATAR: an "Audiovisual True-to-life Assessment of Auditory Rehabilitation" which takes important characteristics of real-life listening situations into account, such as multimodal speech presentation, spatial separation of sound sources and multitasking. As such, AVATAR aims to assess both auditory functioning and the amount of allocated processing resources during listening in a realistic yet controllable way. In the present study, we evaluated AVATAR and investigated whether speech understanding in noise and multitask costs during realistic listening environments changed...
OBJECTIVE: To investigate whether task-irrelevant novel sounds presented during an auditory task can...
Objectives. Excessive noise levels can result in hearing damage and/or hearing-related symptoms, the...
These virtual audiovisual environments were designed based on a number of situations with high impor...
Having a successful conversation does not only depend on good auditory processing abilities. During ...
The main aim of this doctoral research project is to gain more insight in the difficulties people ex...
Speech-in-noise tests are widely used by researchers and clinicians to assess auditory functioning a...
OBJECTIVES: We examined the effect of age on speech understanding and multitask costs in the ecologi...
Background – Having a successful oral conversation does not only depend on good auditory processing ...
OBJECTIVES: We investigated the impact of both intrinsic and extrinsic cognitive demands on auditory...
Hearing ability and potential benefit of hearing amplification are traditionally evaluated using sin...
Hearing loss has a negative effect on the daily life of 10-15% of the world’s population. One of the...
In clinical practice and research, behavioral tests are the golden standard to measure speech intell...
Listening effort is the deliberate allocation of mental resources to carry out a listening task. Spe...
Our project will develop and evaluate a novel way (using functional imaging, fMRI, and electrophysio...
Degraded speech encoding as a result of hearing loss increases cognitive load and makes listening ef...
OBJECTIVE: To investigate whether task-irrelevant novel sounds presented during an auditory task can...
Objectives. Excessive noise levels can result in hearing damage and/or hearing-related symptoms, the...
These virtual audiovisual environments were designed based on a number of situations with high impor...
Having a successful conversation does not only depend on good auditory processing abilities. During ...
The main aim of this doctoral research project is to gain more insight in the difficulties people ex...
Speech-in-noise tests are widely used by researchers and clinicians to assess auditory functioning a...
OBJECTIVES: We examined the effect of age on speech understanding and multitask costs in the ecologi...
Background – Having a successful oral conversation does not only depend on good auditory processing ...
OBJECTIVES: We investigated the impact of both intrinsic and extrinsic cognitive demands on auditory...
Hearing ability and potential benefit of hearing amplification are traditionally evaluated using sin...
Hearing loss has a negative effect on the daily life of 10-15% of the world’s population. One of the...
In clinical practice and research, behavioral tests are the golden standard to measure speech intell...
Listening effort is the deliberate allocation of mental resources to carry out a listening task. Spe...
Our project will develop and evaluate a novel way (using functional imaging, fMRI, and electrophysio...
Degraded speech encoding as a result of hearing loss increases cognitive load and makes listening ef...
OBJECTIVE: To investigate whether task-irrelevant novel sounds presented during an auditory task can...
Objectives. Excessive noise levels can result in hearing damage and/or hearing-related symptoms, the...
These virtual audiovisual environments were designed based on a number of situations with high impor...