This paper presents a scene graph for geometric relations between rigid bodies that keeps track of poses and twists of rigid bodies in the scene. The scene graph relies on semantic pose and twist representation, making it invariant to the actual coordinate representation at hand. This makes the scene graph more general and interoperable than most scene graphs currently available. The presented scene graph takes into account constraints imposed by particular coordinate representations, allows for constant poses, answers semantic pose and twist queries, and provides built-in semantic consistency checks. Since the scene graph also keeps track of the twist, it allows native twist calculations, as opposed to deriving the velocities from the pose...
Scene graphs are widely used as a description of spatial relations between objects in a scene. Curre...
This paper presents a method of interpolating between two or more general dis-placements (rotation a...
3D scene graphs have emerged as a powerful map representation for robotics. Scene graphs encode spat...
Rigid bodies are essential primitives in the modelling of robotic devices, tasks, and percep- tion. ...
This paper presents a DSL for geometric relations between rigid bodies such as relative position, or...
Part II uses the foundations of Part I [35] to define constraint equations for 2D-3D pose estimation...
Problem description: In robotics, especially cognitive robotics, there is a need to represent human ...
In this article we discuss the 2D-3D pose estimation problem of 3D free-form contours. In our scenar...
This paper presents a method for quasi-rigid objects modeling from a sequence of depth scans capture...
In this paper, we propose a new approach forautomatically building symbolic relational descriptions ...
In this paper, we propose a pose grammar to tackle the problem of 3D human pose estimation. Our mode...
International audienceThe pose of a rigid object is usually regarded as a rigid transformation, desc...
In this paper we consider representation issues of rigid body transformations based on geometric pro...
In robotics, especially cognitive robotics, there is a need to represent human or robot motion in a ...
International audienceLabeled graphs are particularly well adapted to represent objects in the conte...
Scene graphs are widely used as a description of spatial relations between objects in a scene. Curre...
This paper presents a method of interpolating between two or more general dis-placements (rotation a...
3D scene graphs have emerged as a powerful map representation for robotics. Scene graphs encode spat...
Rigid bodies are essential primitives in the modelling of robotic devices, tasks, and percep- tion. ...
This paper presents a DSL for geometric relations between rigid bodies such as relative position, or...
Part II uses the foundations of Part I [35] to define constraint equations for 2D-3D pose estimation...
Problem description: In robotics, especially cognitive robotics, there is a need to represent human ...
In this article we discuss the 2D-3D pose estimation problem of 3D free-form contours. In our scenar...
This paper presents a method for quasi-rigid objects modeling from a sequence of depth scans capture...
In this paper, we propose a new approach forautomatically building symbolic relational descriptions ...
In this paper, we propose a pose grammar to tackle the problem of 3D human pose estimation. Our mode...
International audienceThe pose of a rigid object is usually regarded as a rigid transformation, desc...
In this paper we consider representation issues of rigid body transformations based on geometric pro...
In robotics, especially cognitive robotics, there is a need to represent human or robot motion in a ...
International audienceLabeled graphs are particularly well adapted to represent objects in the conte...
Scene graphs are widely used as a description of spatial relations between objects in a scene. Curre...
This paper presents a method of interpolating between two or more general dis-placements (rotation a...
3D scene graphs have emerged as a powerful map representation for robotics. Scene graphs encode spat...