In this paper, three results are presented concerning certain computational/control aspects, crucial for the proper behavior of haptic devices. The first one is a novel technique for a real-time simulation of virtual environments, which is able to preserve the energetic behavior of the simulated physical system and to avoid undesired effects related to unstable behaviors of the haptic device. The proposed real-time integration method is simpler, in terms of computational complexity, than similar solutions known in the literature, and provides an additional insight when "faulty conditions" are met. Second, a new method for the energy-consistent interconnection of discrete-time physical systems, implemented by algorithms running at different ...
©1995 ASMEPresented at the 1995 International Mechanical Engineering Congress and Exposition (IMECE)...
Recent years have witnessed a growing demand for high performance controllers for complex haptic sim...
Describes the haptic rendering of a virtual environment by drawing upon concepts developed in the ar...
Abstract — In this paper, two problems related to the simula-tion of virtual environments for haptic...
In this paper we describe a new solution for stable haptic interac-tion with deformable object simul...
In this paper we describe a new solution for stable haptic interaction with deformable object simula...
With the development of Distributed Virtual Environment, haptic simulation is becoming a popular res...
This paper addresses the implementation of complex multiple degree of freedom virtual environments f...
Haptic rendering denotes the process of computing and displaying forces from a virtual environment t...
In this report we study haptic interaction with slowly updated virtual environments (VEs). Such syst...
To meet the growing demand of the development of Distributed Virtual Environment (DVE), stability of...
Abstract — The wave variable transformation cannot be ex-ploited for the control of sampled-data and...
This book covers all topics relevant for the design of haptic interfaces and teleoperation systems. ...
This paper describes anew solution for stable haptic interaction with deformable object simulations ...
This paper describes a technique for allowing multiple users to haptically interact with a set of de...
©1995 ASMEPresented at the 1995 International Mechanical Engineering Congress and Exposition (IMECE)...
Recent years have witnessed a growing demand for high performance controllers for complex haptic sim...
Describes the haptic rendering of a virtual environment by drawing upon concepts developed in the ar...
Abstract — In this paper, two problems related to the simula-tion of virtual environments for haptic...
In this paper we describe a new solution for stable haptic interac-tion with deformable object simul...
In this paper we describe a new solution for stable haptic interaction with deformable object simula...
With the development of Distributed Virtual Environment, haptic simulation is becoming a popular res...
This paper addresses the implementation of complex multiple degree of freedom virtual environments f...
Haptic rendering denotes the process of computing and displaying forces from a virtual environment t...
In this report we study haptic interaction with slowly updated virtual environments (VEs). Such syst...
To meet the growing demand of the development of Distributed Virtual Environment (DVE), stability of...
Abstract — The wave variable transformation cannot be ex-ploited for the control of sampled-data and...
This book covers all topics relevant for the design of haptic interfaces and teleoperation systems. ...
This paper describes anew solution for stable haptic interaction with deformable object simulations ...
This paper describes a technique for allowing multiple users to haptically interact with a set of de...
©1995 ASMEPresented at the 1995 International Mechanical Engineering Congress and Exposition (IMECE)...
Recent years have witnessed a growing demand for high performance controllers for complex haptic sim...
Describes the haptic rendering of a virtual environment by drawing upon concepts developed in the ar...