The well-established Quality of Service and the relatively recently emerged Quality of Experience research topics are unquestionably linked, yet to date little effort has been invested in the study of their precise correlation and mutual reciprocity. This paper examines the impact of three representative QoS-related parameters on user QoE in the particular context of location-based multiplayer games played on mobile devices. The choice for this research context is motivated by the rapidly expanding popularity of this application domain. Analysis of the quantitative and qualitative results from an empirical study involving 32 participants confirms that modifications in the performance of the investigated technical parameters does indeed hold...
Mobile applications and services increasingly assist us in our daily life situations, fulfilling our...
The past decades have witnessed a rapid growth of Dis-tributed Interactive Multimedia Environments (...
Mobile cloud gaming (MCG) is an emerging concept which aims to deliver video games on-demand to user...
The well-established Quality of Service and the relatively recently emerged Quality of Experience re...
The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of ...
Mobile devices are among the most-popular means of browsing the Internet, sending and receiving e...
In this paper, we investigate methodologies for modeling quality of experience (QoE) for networked v...
Inevitably, mobile applications and services on a growing scale assist us in our daily life situatio...
Context: Quality of Experience (QoE) enables the description of user perceptions about the performan...
It is widely assumed that highly interactive online games require a minimum quality of service (QoS)...
In this paper, utilising real-internet traffic data, we modified a popular network emulator to bette...
This thesis at hand delves into the service quality of video games. Service quality is the foundatio...
Inevitably, mobile applications and services on a growing scale assist us in our daily life situatio...
Mobile devices are among the most-popular means of browsing the Internet, sending and receiving e-ma...
Increasingly, we use mobile applications and services in our daily life activities, to support our n...
Mobile applications and services increasingly assist us in our daily life situations, fulfilling our...
The past decades have witnessed a rapid growth of Dis-tributed Interactive Multimedia Environments (...
Mobile cloud gaming (MCG) is an emerging concept which aims to deliver video games on-demand to user...
The well-established Quality of Service and the relatively recently emerged Quality of Experience re...
The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of ...
Mobile devices are among the most-popular means of browsing the Internet, sending and receiving e...
In this paper, we investigate methodologies for modeling quality of experience (QoE) for networked v...
Inevitably, mobile applications and services on a growing scale assist us in our daily life situatio...
Context: Quality of Experience (QoE) enables the description of user perceptions about the performan...
It is widely assumed that highly interactive online games require a minimum quality of service (QoS)...
In this paper, utilising real-internet traffic data, we modified a popular network emulator to bette...
This thesis at hand delves into the service quality of video games. Service quality is the foundatio...
Inevitably, mobile applications and services on a growing scale assist us in our daily life situatio...
Mobile devices are among the most-popular means of browsing the Internet, sending and receiving e-ma...
Increasingly, we use mobile applications and services in our daily life activities, to support our n...
Mobile applications and services increasingly assist us in our daily life situations, fulfilling our...
The past decades have witnessed a rapid growth of Dis-tributed Interactive Multimedia Environments (...
Mobile cloud gaming (MCG) is an emerging concept which aims to deliver video games on-demand to user...