Procedural textures have significant advantages over image textures. Procedural textures are compact, are resolution and size independent, often remove the need for a texture parameterization, can easily be parameterized and edited, and allow high quality anti-aliasing. However, creating procedural textures is more difficult than creating image textures. Creating procedural textures typically involves some sort of programming language or an interactive visual interface, while image textures can be created by simply taking a digital photograph. In this paper we present a method for creating procedural textures by example, designed for isotropic stochastic textures. From a single uncalibrated photograph of a texture we compute a small set of ...
N computer graphics, virtual worlds following aestheticism considerations require to represent objec...
N computer graphics, virtual worlds following aestheticism considerations require to represent objec...
N computer graphics, virtual worlds following aestheticism considerations require to represent objec...
Image textures can easily be created using texture synthesis by example. However, creating procedura...
In this paper we describe an approach to the automated specification of procedural textures to be us...
International audienceWe introduce a novel semi-procedural approach that avoids drawbacks of procedu...
International audienceWe introduce a novel semi-procedural approach that avoids drawbacks of procedu...
En informatique graphique, les mondes virtuels suivant des considérations d'esthétisme demandent de ...
In computer graphics, textures represent the detail appearance of the surface of objects, such as co...
© 2017, Society for Imaging Science and Technology. In this paper we present a method of texture syn...
En informatique graphique, les mondes virtuels suivant des considérations d'esthétisme demandent de ...
technical reportThis work explores current models of textures for image synthesis and analysis, with...
Two models are presented for the generation of isotropic textures. The underlying constituents of th...
Texture synthesis is a technique of synthesizing larger texture images from limited input. It is wid...
This thesis explores the possibility of exchanging regular textures with procedural textures. It f...
N computer graphics, virtual worlds following aestheticism considerations require to represent objec...
N computer graphics, virtual worlds following aestheticism considerations require to represent objec...
N computer graphics, virtual worlds following aestheticism considerations require to represent objec...
Image textures can easily be created using texture synthesis by example. However, creating procedura...
In this paper we describe an approach to the automated specification of procedural textures to be us...
International audienceWe introduce a novel semi-procedural approach that avoids drawbacks of procedu...
International audienceWe introduce a novel semi-procedural approach that avoids drawbacks of procedu...
En informatique graphique, les mondes virtuels suivant des considérations d'esthétisme demandent de ...
In computer graphics, textures represent the detail appearance of the surface of objects, such as co...
© 2017, Society for Imaging Science and Technology. In this paper we present a method of texture syn...
En informatique graphique, les mondes virtuels suivant des considérations d'esthétisme demandent de ...
technical reportThis work explores current models of textures for image synthesis and analysis, with...
Two models are presented for the generation of isotropic textures. The underlying constituents of th...
Texture synthesis is a technique of synthesizing larger texture images from limited input. It is wid...
This thesis explores the possibility of exchanging regular textures with procedural textures. It f...
N computer graphics, virtual worlds following aestheticism considerations require to represent objec...
N computer graphics, virtual worlds following aestheticism considerations require to represent objec...
N computer graphics, virtual worlds following aestheticism considerations require to represent objec...