The iGLANCE project aims at researching the methods of receiving and rendering of free-view 3D-TV sequences. We describe the ongoing iGLANCE project and introduce the iGLANCE decoding and rendering system. It consists of free viewpoint video interpolation and coding. One of the key components of this system is view interpolation and its related challenges. There are two main application fields within iGLANCE: consumer and medical systems. In this article we discuss an example use case for a medical application that illustrates the need for the research and development in the iGLANCE framework.Zinger S., Ruijters D., de With P., ''IGLANCE project : free-viewpoint 3D video'', Poster proceedings 17th international conference in Central Europe ...
Research and development of 3DTV has been strongly fueled by the rapid market acceptance of stereo 3...
The healthcare branch of the iGLANCE project aims at making high quality high definition autostereos...
In this paper we will discuss data representation formats and coding aspects of a new 3D functionali...
The iGLANCE project aims at researching the methods of receiving and rendering of free-view 3D-TV se...
The iGLANCE project aims at researching the methods of receiving and rendering of free-view 3D-TV se...
The iGLANCE project aims at researching the methods of receiving and rendering of free-view 3D-TV se...
The iGLANCE project aims at researching the methods of receiving and rendering of free-view 3D-TV se...
The iGLANCE project aims at making interactive free viewpoint selection possible in 3D TV broadcaste...
An overview of 3D and free viewpoint video is given in this paper with special focus on related stan...
An overview of 3D and free viewpoint video is given in this paper with special focus on related stan...
Free-ViewPoint (FVP) interpolation allows creating a new view between the existing reference views. ...
The healthcare branch of the iGLANCE project aims at making high quality high definition autostereos...
An overview of 3D and free viewpoint video is given in this paper with special focus on related stan...
Over the past decade, products enabled by 3D technology have been increasingly adopted in the consum...
This paper reviews some basic technologies for the complete 3D video transmission chain, i.e. multi-...
Research and development of 3DTV has been strongly fueled by the rapid market acceptance of stereo 3...
The healthcare branch of the iGLANCE project aims at making high quality high definition autostereos...
In this paper we will discuss data representation formats and coding aspects of a new 3D functionali...
The iGLANCE project aims at researching the methods of receiving and rendering of free-view 3D-TV se...
The iGLANCE project aims at researching the methods of receiving and rendering of free-view 3D-TV se...
The iGLANCE project aims at researching the methods of receiving and rendering of free-view 3D-TV se...
The iGLANCE project aims at researching the methods of receiving and rendering of free-view 3D-TV se...
The iGLANCE project aims at making interactive free viewpoint selection possible in 3D TV broadcaste...
An overview of 3D and free viewpoint video is given in this paper with special focus on related stan...
An overview of 3D and free viewpoint video is given in this paper with special focus on related stan...
Free-ViewPoint (FVP) interpolation allows creating a new view between the existing reference views. ...
The healthcare branch of the iGLANCE project aims at making high quality high definition autostereos...
An overview of 3D and free viewpoint video is given in this paper with special focus on related stan...
Over the past decade, products enabled by 3D technology have been increasingly adopted in the consum...
This paper reviews some basic technologies for the complete 3D video transmission chain, i.e. multi-...
Research and development of 3DTV has been strongly fueled by the rapid market acceptance of stereo 3...
The healthcare branch of the iGLANCE project aims at making high quality high definition autostereos...
In this paper we will discuss data representation formats and coding aspects of a new 3D functionali...