International audienceVirtual mannequins need to navigate in order to interact with their environment. Their autonomy to accomplish navigation tasks is ensured by locomotion controllers. Control inputs can be user-defined or automatically computed to achieve high-level operations (e.g. obstacle avoidance). This paper presents a locomotion controller based on a motion capture edition technique. Controller inputs are the instantaneous linear and angular velocities of the walk. Our solution works in real time and supports at any time continuous changes of inputs. The controller combines three main components to synthesize locomotion animations in a 4-stage process. First, the Motion Library stores motion capture samples. Motion captures are an...
This paper presents a method for animating human characters, especially dedicated to walk planning p...
Motion capture has been a popular topic in robotics, animation, computer games, virtual reality and ...
Fifth IEEE Workshop on Applications of Computer Vision : December 4-6, 2000 : USAThis paper presents...
International audienceVirtual mannequins need to navigate in order to interact with their environmen...
International audienceMotion capture technologies are commonly used in the field of computer animati...
A huge collection of character animation techniques has been developed to date and impressive result...
Abstract — This paper presents a motion planner for a digital mannequin carrying objects in cluttere...
This paper presents an interactive hierarchical motion control system dedicated to the animation of ...
We present a new method for generating controllers for physics-based simulations of planar bipedal w...
This paper presents an approach to automatically compute animations for virtual (human or robot) man...
Understanding and reproducing the processes that give rise to purposeful human and animal motions ha...
Planning the motions of a virtual character with high quality and control is a difficult challenge. ...
International audienceReal trajectories of walking humans can be divided into two major classes: fir...
International audienceThis paper addresses the problem of obtaining real-time parameterized simulati...
Animating natural human motion in dynamic environments is difficult because of complex geometric and...
This paper presents a method for animating human characters, especially dedicated to walk planning p...
Motion capture has been a popular topic in robotics, animation, computer games, virtual reality and ...
Fifth IEEE Workshop on Applications of Computer Vision : December 4-6, 2000 : USAThis paper presents...
International audienceVirtual mannequins need to navigate in order to interact with their environmen...
International audienceMotion capture technologies are commonly used in the field of computer animati...
A huge collection of character animation techniques has been developed to date and impressive result...
Abstract — This paper presents a motion planner for a digital mannequin carrying objects in cluttere...
This paper presents an interactive hierarchical motion control system dedicated to the animation of ...
We present a new method for generating controllers for physics-based simulations of planar bipedal w...
This paper presents an approach to automatically compute animations for virtual (human or robot) man...
Understanding and reproducing the processes that give rise to purposeful human and animal motions ha...
Planning the motions of a virtual character with high quality and control is a difficult challenge. ...
International audienceReal trajectories of walking humans can be divided into two major classes: fir...
International audienceThis paper addresses the problem of obtaining real-time parameterized simulati...
Animating natural human motion in dynamic environments is difficult because of complex geometric and...
This paper presents a method for animating human characters, especially dedicated to walk planning p...
Motion capture has been a popular topic in robotics, animation, computer games, virtual reality and ...
Fifth IEEE Workshop on Applications of Computer Vision : December 4-6, 2000 : USAThis paper presents...