International audienceIn order for humanoid robots to evolve autonomously in a complex environment, they have to perceive it, build an appropriate representation, localize in it, and decide which motion to realize. The relationship between the environment and the robot is rather complex as some parts are obstacles to avoid, other possible support for locomotion, or objects to manipulate. The affordance with the objects and the environment may result in quite complex motions ranging from bimanual manipulation to whole-body motion generation. In this chapter, we will introduce tools to realize vision-based humanoid navigation. The general structure of such a system is depicted in Fig. 1. It classically represents the perception-action loop wh...
This paper provides a summary of our research to-wards developing a humanoid robot capable of perfor...
This work presents an approach for humanoid Next Best View (NBV) planning that exploits full body mo...
In this paper, we address the problem of humanoid navigation in a priori unknown environments, clutt...
International audienceIn order for humanoid robots to evolve autonomously in a complex environment, ...
Pragmatic techniques for humanoid robot motion generation generally do not inspire from biological m...
Abstract—A tight coupling between perception and manipu-lation is required for dynamic robots to rea...
International audienceIn this article, we present our work to provide a navigation and localization ...
This manuscript present my research activities on real-time vision-based behaviors for complex robot...
We present a control-based approach for visual navigation of humanoid robots in office-like environm...
[[abstract]]This paper presents a practical real-time visual navigation system, including a vision s...
Abstract — In this paper, we present an integrated navigation system that allows humanoid robots to ...
International audienceMost of the research on humanoid walk tasks has considered a global representa...
Humanoid service robots promise a high adaptability to environments designed for hu-mans due to thei...
Abstract — Despite the stable walking capabilities of modern biped humanoid robots, their ability to...
Human perception is an active process. By altering its viewpoint rather than passively observing sur...
This paper provides a summary of our research to-wards developing a humanoid robot capable of perfor...
This work presents an approach for humanoid Next Best View (NBV) planning that exploits full body mo...
In this paper, we address the problem of humanoid navigation in a priori unknown environments, clutt...
International audienceIn order for humanoid robots to evolve autonomously in a complex environment, ...
Pragmatic techniques for humanoid robot motion generation generally do not inspire from biological m...
Abstract—A tight coupling between perception and manipu-lation is required for dynamic robots to rea...
International audienceIn this article, we present our work to provide a navigation and localization ...
This manuscript present my research activities on real-time vision-based behaviors for complex robot...
We present a control-based approach for visual navigation of humanoid robots in office-like environm...
[[abstract]]This paper presents a practical real-time visual navigation system, including a vision s...
Abstract — In this paper, we present an integrated navigation system that allows humanoid robots to ...
International audienceMost of the research on humanoid walk tasks has considered a global representa...
Humanoid service robots promise a high adaptability to environments designed for hu-mans due to thei...
Abstract — Despite the stable walking capabilities of modern biped humanoid robots, their ability to...
Human perception is an active process. By altering its viewpoint rather than passively observing sur...
This paper provides a summary of our research to-wards developing a humanoid robot capable of perfor...
This work presents an approach for humanoid Next Best View (NBV) planning that exploits full body mo...
In this paper, we address the problem of humanoid navigation in a priori unknown environments, clutt...