International audiencePlanning for real world applications, with explicit temporal representation and a robust execution is a very challenging problem. To tackle it, the planning community has proposed a number of original and successful approaches. However, there are other paradigms "outside" the Automated Planning field which may prove to be successful with respect to this objective. This paper presents a comparison of two "planning" approaches dealing with temporal and/or discrete uncertainties and with a strong emphasis on robust execution. The first approach is based on chronicles and constraint satisfaction techniques; it relies on a causal link partial order temporal planner, in our case I X T E T. The second approach is based on tim...
In temporal Planning and Scheduling (P&S) system, the synthesized plans may be temporally flexible a...
In many practical domains, planning systems are required to reason about durative actions. A common ...
In many practical domains, planning systems are required to reason about durative actions. A common ...
International audiencePlanning for real world applications, with explicit temporal representation an...
Planning for real world applications, with explicit temporal representation and a robust execution i...
International audienceWe consider a system modeled as a set of interacting agents evolving along tim...
Timeline-based planning techniques have demonstrated wide application possibilities in heterogeneous...
Plans synthesized by Temporal Planning and Scheduling systems may be temporally flexible hence they ...
Timeline-based planners have been shown quite successful in addressing real world problems. Neverthe...
Plans synthesized by Temporal Planning and Scheduling systems may be temporally flexible hence they ...
Timeline-based planning is an approach to automated planning, employed successfully over the last de...
version 1.1We propose a subclass of timed game automata (TGA), called Task TGA, representing network...
In many practical domains, planning systems are required to reason about durative actions. A common ...
This paper describes the exploitation of a Validation and Verification technique aiming at enriching...
In timeline-based planning, domains are described as sets of independent, but interacting, compo- n...
In temporal Planning and Scheduling (P&S) system, the synthesized plans may be temporally flexible a...
In many practical domains, planning systems are required to reason about durative actions. A common ...
In many practical domains, planning systems are required to reason about durative actions. A common ...
International audiencePlanning for real world applications, with explicit temporal representation an...
Planning for real world applications, with explicit temporal representation and a robust execution i...
International audienceWe consider a system modeled as a set of interacting agents evolving along tim...
Timeline-based planning techniques have demonstrated wide application possibilities in heterogeneous...
Plans synthesized by Temporal Planning and Scheduling systems may be temporally flexible hence they ...
Timeline-based planners have been shown quite successful in addressing real world problems. Neverthe...
Plans synthesized by Temporal Planning and Scheduling systems may be temporally flexible hence they ...
Timeline-based planning is an approach to automated planning, employed successfully over the last de...
version 1.1We propose a subclass of timed game automata (TGA), called Task TGA, representing network...
In many practical domains, planning systems are required to reason about durative actions. A common ...
This paper describes the exploitation of a Validation and Verification technique aiming at enriching...
In timeline-based planning, domains are described as sets of independent, but interacting, compo- n...
In temporal Planning and Scheduling (P&S) system, the synthesized plans may be temporally flexible a...
In many practical domains, planning systems are required to reason about durative actions. A common ...
In many practical domains, planning systems are required to reason about durative actions. A common ...