The social facilitation effect describes the change in the performance of the task under the influence of the presence of observers. The effect itself consists of two components: social facilitation in simple tasks and social inhibition in complex tasks. In the context of the dynamic development of new technologies, the question of the possible influence on human behavior by virtual characters gains importance. We attempted to critically describe and summarize current research on social facilitation in order to answer the question of whether it occurs in virtual environments. We found 13 relevant studies, 3 of which demonstrated social facilitation, 4 social inhibition and 1 demonstrated the whole effect. The conclusions drawn from the anal...
Everyday face-to-face social interaction is increasingly being supplemented by computer- and video-...
There have been decades of research on the usability and educational value of augmented reality. How...
The goal of the present review is to explain how immersive virtual environment technology (IVET) can...
The social facilitation effect describes the change in the performance of the task under the influen...
Social facilitation has been researched for decades, but in the face of the development of virtual r...
When people do an easy task, and another person is nearby, they tend to do that task better than whe...
Sharing experiences with others is an important part of everyday life. Immersive virtual reality (IV...
Can effects of social influence be elicited in virtual contexts, and if so, under which conditions c...
A lot of work in social virtual reality, including our own group's, has focused on effectiveness of ...
International audienceWe present an experimental study using virtual reality (VR) to investigate the...
A framework for understanding the social responses to virtual humans suggests that human-like charac...
Praca opisuje problem facylitacji społecznej w środowisku wirtualnym – efektu opisującego wpływ obec...
This study examines attributes of virtual human behavior that may increase the plausibility of a sim...
As a virtual human is provided with more human-like characteristics, will it elicit stronger social ...
The onset of the coronavirus (COVID-19) pandemic has shifted most of the world toward remote working...
Everyday face-to-face social interaction is increasingly being supplemented by computer- and video-...
There have been decades of research on the usability and educational value of augmented reality. How...
The goal of the present review is to explain how immersive virtual environment technology (IVET) can...
The social facilitation effect describes the change in the performance of the task under the influen...
Social facilitation has been researched for decades, but in the face of the development of virtual r...
When people do an easy task, and another person is nearby, they tend to do that task better than whe...
Sharing experiences with others is an important part of everyday life. Immersive virtual reality (IV...
Can effects of social influence be elicited in virtual contexts, and if so, under which conditions c...
A lot of work in social virtual reality, including our own group's, has focused on effectiveness of ...
International audienceWe present an experimental study using virtual reality (VR) to investigate the...
A framework for understanding the social responses to virtual humans suggests that human-like charac...
Praca opisuje problem facylitacji społecznej w środowisku wirtualnym – efektu opisującego wpływ obec...
This study examines attributes of virtual human behavior that may increase the plausibility of a sim...
As a virtual human is provided with more human-like characteristics, will it elicit stronger social ...
The onset of the coronavirus (COVID-19) pandemic has shifted most of the world toward remote working...
Everyday face-to-face social interaction is increasingly being supplemented by computer- and video-...
There have been decades of research on the usability and educational value of augmented reality. How...
The goal of the present review is to explain how immersive virtual environment technology (IVET) can...