Three-dimensional scatterplots suffer from well-known perception and usability problems. In particular, overplotting and occlusion, mainly due to density and noise, prevent users from properly perceiving the data. Thanks to accurate head and hand tracking, immersive Virtual Reality (VR) setups provide new ways to interact and navigate with 3D scatterplots. VR also supports additional sensory modalities such as haptic feedback. Inspired by methods commonly used in Scientific Visualisation to visually explore volumes, we propose two techniques that leverage the immersive aspects of VR: first, a density-based haptic vibration technique (Scaptics) which provides feedback through the controller; and second, an adaptation of a cutting plane for 3...
Medical doctors are often faced with the problem of selecting anchoring points in 3D space. These po...
Three-dimensional (3D) interaction with scientific data is still an immature topic. It involves stud...
3D interaction techniques play a vital role in virtual environments’ (VEs) enrichment and have profo...
International audienceThree-dimensional scatterplots suffer from well-known perception and usability...
Thesis (Master's)--University of Washington, 2016-01Virtual reality reveals spatially complex struct...
International audienceHaptic feedback is known to improve 3D interaction in virtual environments but...
National audienceHaptic feedback is known to improve 3D interaction in virtual environments but curr...
In this work, we present a comprehensive approach to haptically render highly-detailed point clouds ...
With the latest developments in technology, several researchers have integrated other sensorymotor c...
Emerging virtual reality (VR) technology allows immersively exploring digital 3D content on standard...
3D selection in dense VR environments (e.g., point clouds) is extremely challenging due to occlusion...
3D selection in dense VR environments (e.g., point clouds) is extremely challenging due to occlusion...
Although Virtual Reality (VR) environments have seen slower adoption rates than expected among the m...
Figure 1: The Elastic-Arm is a body-mounted armature that provides egocentric passive haptic feedbac...
Medical doctors are often faced with the problem of selecting anchoring points in 3D space. These po...
Three-dimensional (3D) interaction with scientific data is still an immature topic. It involves stud...
3D interaction techniques play a vital role in virtual environments’ (VEs) enrichment and have profo...
International audienceThree-dimensional scatterplots suffer from well-known perception and usability...
Thesis (Master's)--University of Washington, 2016-01Virtual reality reveals spatially complex struct...
International audienceHaptic feedback is known to improve 3D interaction in virtual environments but...
National audienceHaptic feedback is known to improve 3D interaction in virtual environments but curr...
In this work, we present a comprehensive approach to haptically render highly-detailed point clouds ...
With the latest developments in technology, several researchers have integrated other sensorymotor c...
Emerging virtual reality (VR) technology allows immersively exploring digital 3D content on standard...
3D selection in dense VR environments (e.g., point clouds) is extremely challenging due to occlusion...
3D selection in dense VR environments (e.g., point clouds) is extremely challenging due to occlusion...
Although Virtual Reality (VR) environments have seen slower adoption rates than expected among the m...
Figure 1: The Elastic-Arm is a body-mounted armature that provides egocentric passive haptic feedbac...
Medical doctors are often faced with the problem of selecting anchoring points in 3D space. These po...
Three-dimensional (3D) interaction with scientific data is still an immature topic. It involves stud...
3D interaction techniques play a vital role in virtual environments’ (VEs) enrichment and have profo...