Agents in a large population are randomly matched to play a material payoff game. They may have preferences that are different from the material payoffs. Agents learn equilibrium strategies according to their preferences before evolution changes the preference distribution in the population according to fitness. When agents know the preferences of the opponent in a match, only efficient symmetric strategy profiles of the material payoff game can be stable. When agents do not know the preferences of the opponent, only Nash equilibria of the material payoff game can be stable. For 2x2 symmetric games I characterize preferences that are stable
We study the evolution of preference interdependence in aggregative games which are symmetric with r...
By means of simulations I investigate a two-speed dynamic on strategies and preferences in the priso...
We study a complementarity game as a systematic tool for the inves-tigation of the interplay between...
We study the evolution of preferences under perfect and almost perfect observability in symmetric 2-...
This paper models the indirect evolution of the preferences of a population of fully rational agents...
A population of players of players is randomly matched to play a normal form game G. The payoffs in ...
This paper models the indirect evolution of the preferences of a population of fully rational agents...
This paper models the indirect evolution of the preferences of a pop-ulation of fully rational agent...
We consider a simple model of stochastic evolution in population games. In our model, each agent occ...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Economics, 2003.Includes bibliograp...
The object of game theory is to choose a strategy that will resolve conflicts, with the highest payo...
By means of simulations I investigate a two-speed dynamic on strategies and preferences in the priso...
Equilibrium selection in the Nash demand game is investigated in a learning context with persistent ...
The aim of the paper is the construction of a distributional model which enables the study of the ev...
The paper analyzes under what conditions spiteful preferences are evolutionarily stable applying the...
We study the evolution of preference interdependence in aggregative games which are symmetric with r...
By means of simulations I investigate a two-speed dynamic on strategies and preferences in the priso...
We study a complementarity game as a systematic tool for the inves-tigation of the interplay between...
We study the evolution of preferences under perfect and almost perfect observability in symmetric 2-...
This paper models the indirect evolution of the preferences of a population of fully rational agents...
A population of players of players is randomly matched to play a normal form game G. The payoffs in ...
This paper models the indirect evolution of the preferences of a population of fully rational agents...
This paper models the indirect evolution of the preferences of a pop-ulation of fully rational agent...
We consider a simple model of stochastic evolution in population games. In our model, each agent occ...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Economics, 2003.Includes bibliograp...
The object of game theory is to choose a strategy that will resolve conflicts, with the highest payo...
By means of simulations I investigate a two-speed dynamic on strategies and preferences in the priso...
Equilibrium selection in the Nash demand game is investigated in a learning context with persistent ...
The aim of the paper is the construction of a distributional model which enables the study of the ev...
The paper analyzes under what conditions spiteful preferences are evolutionarily stable applying the...
We study the evolution of preference interdependence in aggregative games which are symmetric with r...
By means of simulations I investigate a two-speed dynamic on strategies and preferences in the priso...
We study a complementarity game as a systematic tool for the inves-tigation of the interplay between...